Play game
Wayra's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #4250 | 3.143 | 3.778 |
| Audio | #4528 | 2.774 | 3.333 |
| Enjoyment | #6246 | 2.589 | 3.111 |
| Creativity | #9708 | 1.941 | 2.333 |
| Narrative | #9794 | 1.387 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The levels are counting down in miles and money is time
(Optional) Please credit all assets you've used
See descriptions for full credits
(Optional) What would you like to be called if GMTK features your game?
Yeti Kid
Leave a comment
Log in with itch.io to leave a comment.




Comments
You shoulda seen me out there:
BLAM BLAM BLAM BLAM! DOUBLE-BLAM! DOUBLE DOUBLE BLAM (quintuple blam)!
I bought the double shoot upgrade whenever I could afford it 🫰💵.
Good job!
Time as currency and honestly sometimes I only focused on dodging instead of blasting when the countdown was getting low enough.
Love the art direction!
Amazing Art! i kinda broke the world barrier and traveled the unknown for like... until the level ended but then i couldn't end the level due to animation...
Thanks, my first time trying something new. Glad you liked it! Also I can tell you are a true gamer by breaking world barriers!
Artwork and audio are great! Also I like game progression, but it was a bit difficult for me. It would be cool to be able to shoot down enemy projectiles or to have a faster ship to avoid projectiles :D
Thanks for playing! Thanks for all the positive comments! Yeah that is all stuff I wish I had put in just ran out of time before proper balancing!
Pretty tough! I like that there's emergent strategy from the way bullets take time to travel. I'm not sure I understood the enemies health, and there didn't seem to be much to gain by killing enemies. Maybe collecting scrap from their ships would make it so just plain dodging wouldn't be viable. But I think the core gameplay is plenty fun and the SFX are great!
Thanks for playing! Yeah killing enemies increases the players speed and that get's you to the end quicker and a bigger budget at the Repair/Upgrade area. It was like a combo system but I didn't do enough to communicate it to the player. I should of made it easier too probably XD
Nice art and use of the assets! Quite difficult xD
Hi, Thanks for playing. Yeah, I might over made a difficult game by accident XD