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A jam submission

WayraView game page

Cross the endless desert. Reach the next base. Survive the journey.
Submitted by Yeti Kid (@yeti_kid) — 1 hour, 19 minutes before the deadline
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Wayra's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#42503.1433.778
Audio#45282.7743.333
Enjoyment#62462.5893.111
Creativity#97081.9412.333
Narrative#97941.3871.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The levels are counting down in miles and money is time

(Optional) Please credit all assets you've used
See descriptions for full credits

(Optional) What would you like to be called if GMTK features your game?
Yeti Kid

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Comments

Submitted

You shoulda seen me out there:
BLAM BLAM BLAM BLAM! DOUBLE-BLAM! DOUBLE DOUBLE BLAM (quintuple blam)!

I bought the double shoot upgrade whenever I could afford it 🫰💵.
Good job!
Time as currency and honestly sometimes I only focused on dodging instead of blasting when the countdown was getting low enough.

Submitted

Love the art direction!

Submitted

Amazing Art!  i kinda broke the world barrier and traveled the unknown for like...  until the level ended but then i couldn't end the level due to animation...

Developer

Thanks, my first time trying something new. Glad you liked it! Also I can tell you are a true gamer by breaking world barriers!

Submitted

Artwork and audio are great! Also I like game progression, but it was a bit difficult for me. It would be cool to be able to shoot down enemy projectiles or to have a faster ship to avoid projectiles :D

Developer

Thanks for playing! Thanks for all the positive comments! Yeah that is all stuff I wish I had put in just ran out of time before proper balancing!

Submitted

Pretty tough! I like that there's emergent strategy from the way bullets take time to travel. I'm not sure I understood the enemies health, and there didn't seem to be much to gain by killing enemies. Maybe collecting scrap from their ships would make it so just plain dodging wouldn't be viable. But I think the core gameplay is plenty fun and the SFX are great!

Developer

Thanks for playing! Yeah killing enemies increases the players speed and that get's you to the end quicker and a bigger budget at the Repair/Upgrade area. It was like a combo system but I didn't do enough to communicate it to the player.  I should of made it easier too probably XD

Submitted

Nice art and use of the assets! Quite difficult xD

Developer (1 edit)

Hi, Thanks for playing. Yeah, I might over made a difficult game by accident XD