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Philoceraptor7

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A member registered Jul 19, 2025 · View creator page →

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Really cool visuals and the stripped back music is so energizing. It gets hard *quick*. I'm not sure if the reload mechanic is super engaging, but slowing down time is very fun. I think having some more things to do besides move & shoot (dodge, dash, throw weapon) would give this game much more life. Also, I couldn't see the timer as it was stuck behind the slowdown meter, and I kept losing before realizing that I was even being timed. But a really core gameplay loop! Also, shoutout to tutorial levels!

Pretty dang good for a 24hr development period. I think there's enough legs here for a cool multiplayer game with friends. Add some flashy animations and it'd sell for $5 easy :)

Pretty tough! I like that there's emergent strategy from the way bullets take time to travel. I'm not sure I understood the enemies health, and there didn't seem to be much to gain by killing enemies. Maybe collecting scrap from their ships would make it so just plain dodging wouldn't be viable. But I think the core gameplay is plenty fun and the SFX are great!

Works great as a puzzle game! I think I got stuck on the first level with 6 segments, is there a mechanic I don't know about?