Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Our GlassView game page

The Sands of Time are dwindling. Save our timeline with Our Glass.
Submitted by Triple Bozo Digital — 4 hours, 48 minutes before the deadline
Add to collection

Play game

Our Glass's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#4743.7903.790
Creativity#6244.1614.161
Enjoyment#9303.7903.790
Narrative#12503.3393.339
Artwork#18733.7423.742

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Our Glass is broken. The Sands of Time are quickly draining through it. Ascend The Tower while managing the ever-lightening sandy clock. Be wary not to let the sands slip away.

(Optional) Please credit all assets you've used
All audio assets used in our game are from Freesound.org and consist of the following licenses: Creative Commons 0, Attribution 3.0, Attribution 4.0, Attribution NonCommercial 3.0, Attribution NonCommercial 4.0

854496__Water being splashed // A pebble being thrown into a stagnant rain water stream, almost cartoonish sounding // 3 takes by serutonin-deprivd
813622__Footsteps - Stone, Rock, Concrete, Cement by SecureSubset
674560__NATDVolc_Cascading Explosion During The Eruption.With Rumble.Designed_EM.wav by newlocknew
384890__Knight Right Footstep on Gravel 5 (With Chainmail) by Ali_6868
243699__Hidden Wall Opening by ertfelda
181250__a gentle breeze, wind 1 by mario1298
146827__Bass Drop byFinete
20439__Water slosh spashing-9.wav by AGFX
843313__Crumble Paper by Aticool99
840620__custom_rock_or_boulder_explosion_impact_sounds_part_05_02032026 by Artninja
837848__custom_explosion_building_destruction_heavens_feel_12082025 by Artninja
825842__Hourglass - Enormous Sandfall by Vrymaa
744932__13041 plastic toy winding up by Robinhood76
729214__stonefall3 by TechspiredMinds
624163__ice_cracking_01.flac by wwstudioswastakan
616225__8 Whip Cracks.wav by Aerny
566240__Key Click 1.wav by JamesFarrel_97
557348__Hyacinthe_door with push bar_edited.wav by launchsite
442893__Hourglass by 180118
361381__zipper long.wav by ref57
327921__Squeaking Leather Boot by RuonVNiekerk
323180__SALT - pouring salt by Jay6Waza
244625__Rain Stick 001.wav by Lansere
170469__rice.wav by Arseniusz
68450__Stadium Wind.wav by jvkpro
425172__Church bell.wav by audeption
138978__nylon flapping 2.wav by huggy13ear
431358__birds_chirping.wav by kevinhilt
765839__Morning_Birds_Chirping by catdit
736978__dry ambience dust and crackle 03 by busabx
717304__Sytrus White Noise by curtiswcole
164668__Gun_big_reverb 3.wav by deleted_user
134924__Cymbal Slowing Down.wav by ztrees1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 47 to 28 of 47 · Next page · Last page
Developer(+1)

Thanks to everyone who played our game and left ratings!!! So much fun hearing what everyone enjoyed about our weird little world and getting feedback on where we can improve for our next game :) Happy GMTK 2026 to everyone who submitted a game and best of luck on your ratings! Thank you all!!!

Submitted(+1)

SO BEAUTIFULL AND THE ANIMATION PEAK!!! LOVED STREAMING SUCH A GORGEOUS GAME! 

Developer(+1)

Thank you so much for playing, it was so much fun to watch!!! Glad you had fun!! :D

Submitted(+1)

I think this is the first one I've played where the movement is directly tied to the countdown, I really love how its indicated by increasing the speed and shift to B&W, though I think It would've been a little better if you returned to the checkpoints instead of the start of the level when you lose. Great experience though, I liked it!

Developer(+1)

The prayer countdown is a little too long, but if you hold E at the altars for long enough, you respawn at those checkpoints :) Thanks for playing though, glad you enjoyed the mechanics! A second playthrough will definitely be easier with the checkpoints!

Submitted(+1)

Played on stream!! Incredibley unique gameplay!! Thanks for making it!

Developer

Thanks so much for playing, it was a lot of fun to watch!!

Submitted(+1)

This was so fun! I'm sad I didn't find this until so late, but I'll be adding it to play later to fully get through it all. I got about 4 or 5 statues filled with sand. Had a blast! Cool idea, made even cooler by the art and the feel of each stage of the hourglass. I could see this being a full metroid-style exploration game! 

Thanks for the experience!

Developer(+1)

Definitely pretty long already for a jam game but we've got even MORE ideas so who knows what this could expand into :) Thanks for playing and I hope you enjoy getting to the ending!!

Submitted(+1)

Really cool game! love the art and the concept of moving faster when timer is lower!

Developer(+1)

Thanks so much for checking it out, glad you like the main mechanic!!!

Submitted(+1)

I wasn't expecting a game where your movement changes based on the countdown. And here it's implemented so well. I really love the striking movement difference between full and empty hourglass. Also it's fun to move around with an empty hourglass, if I weren't stressing for time! XD

Here's the VOD from the stream (game is at 0:53:00)

Developer

Thanks so much for playing, it was a lot of fun to watch you solve the puzzles live!! Glad you enjoyed!!!

Submitted(+1)

Love the art and atmosphere! Also, the heavy sand and jump mechanics are so clever!

Developer

Thank you so much! Our artist and our sound designer played off each other so well to create such a mysterious world, it came out so much better than we could've even imagined. Thanks for playing, glad you enjoyed!!

(+1)

Nice work! Really enjoyed the mechanics, thought it was very well tied into the game jam theme as well. In particular, I really liked the tie in with how heavy the hour glass was (animations, weight, jump height, etc)

One super minor thing I felt was the angels that allow you to pray feel they take a tad bit too long at least without animations showing some form of progress.

Developer

Glad you enjoyed it! Definitely not the first time we've heard the prayer complaint hahah. We wanted it to be a reflective, spiritual moment but that's a big ask when you're spending the rest of the game trying to not run out of time. Definitely a change for the 1.1 release :) Thanks for playing though!!!

Submitted(+1)

Played at https://twitch.tv/hedge_in Part 3 @ 2:55:42 <3 Incredible and very clever puzzle platformer. The mechanics and design was really well thought out! With more polish and content I'd definitely buy this! Probably my favorite entry!

Developer(+1)

Just finished watching you play!!! The puzzles are definitely a little tricky at times and a bit more guidance on the level layout probably wouldn’t have hurt but great job on seeing it through to the end, it was super fun to watch! Thanks so much for playing and glad you liked it so much!!!

Submitted(+1)

Absolutely brilliant game. Not only is it beautiful, it is creative in its game mechanics. 

Each thing feels like it has a place, full versus empty, water versus air, jump heights, speed, just everything. Couldnt beat the game but added it to a collection to return. Great stuff

Developer(+1)

thank you so much for the review, it means a lot!!! Glad you liked it so much before you’ve even seen the end! Great surprise in store at the end, worked on the end sequence for about 3 hours the morning of the jam so I hope you get the chance to see it :) thanks for playing!!!

Submitted

I will be back and will be sure to see it through :D

Submitted(+1)

Clever, I love my character getting faster and the hourglass empties. :) And the different ways it's held, starting with dragging it along and then eventually on the back, is a nice touch.

Developer

Thank you!!! The walking animations aren’t just a nice touch but are almost necessary for the gameplay, I almost passed out when our artist sent them over for the first time. Thanks so much for playing!!

Submitted(+1)

the game idea i never seen is very cool game concept but im just confused what i need to do i just going randomly to a place like that and clicke E for 5sec for statue like 4 statue  is  cool ! nice game ! (✿◕‿◕✿)

Developer(+1)

Secrets await you at the top of The Tower, hopefully you can make it there!!

Submitted(+1)

Holy shit, what an awsome idea <3

Developer

Thanks so much!!! We bounced around between a lot of different ideas, but this one was so perfect it stuck. Thanks for playing!!!

Submitted(+1)

Really Great art and gameplay mechanics.!!! Really enjoyed it. Very well excuted. 

Developer(+1)

Thanks for playing!!! We had a really creative team who were firing on all cylinders to get this done and we're so happy with how it turned out! Thanks again!!

Submitted(+1)

Great idea and execution with cool puzzles!

Developer(+1)

Thanks so much, we were really happy with the design of the puzzles and hope they weren't too tricky :) Thanks for playing!!!

Submitted(+1)

Great game! I'd really love to see a full game expanded out of this!

Developer(+1)

Glad you enjoyed it! We've had a lot of thoughts on how to expand out the idea so who knows! Thanks so much for playing!!

Submitted(+1)

Insanely cool. I really liked how you guys approached the theme. I also like that the countdown changes your characters movement options! It's riskier to have less sand  because you might time out but now you can move faster and jump higher. Really smart design.

Developer

Glad you liked it! The core mechanic was a simple idea that lent itself to lots of fun exploration through different puzzles. Thanks so much more playing!!

Submitted(+1)

Woah. 4 days is wild. Loved this game, truly amazing 

Developer

Thank you so much for playing! It was a bruuuutal 4 days but we couldn't be much happier. I'll to give yours a look, thanks again!!

Submitted (1 edit) (+1)

Wow, what a game! Great job adapting Lewis Carol into something new and exciting. The quality was great and I loved the feeling of solving the puzzles. The ending, and my attempts at it before, were incredible. Great job! 

The game slightly reminds me of Noita, have any of the developers played that?







SPOILERS








Developer

Glad you picked up on the Alice in Wonderland reference! We wanted an animal that represented time and that was the obvious choice, makes for such a whimsical and mysterious atmosphere. Congrats on seeing the ending!

And I haven't heard of that, I'll have to check it out! We've also gotten a lot of people mention Prince of Persia which we also haven't played lol. Thanks again!!

Submitted

Thanks for the great game!

Viewing comments 47 to 28 of 47 · Next page · Last page