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One Last Fetch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2010 | 3.062 | 3.062 |
| Artwork | #2963 | 3.438 | 3.438 |
| Creativity | #3393 | 3.500 | 3.500 |
| Enjoyment | #4177 | 3.000 | 3.000 |
| Audio | #5551 | 2.562 | 2.562 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdown until player death. No health, instead getting spotted shortens your time. Accomplish your goal before your time runs out!
(Optional) Please credit all assets you've used
Audio from pixabay.
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Comments
Cute game! It was a bit hard to deal with the kids in the beginning, but it worked out well in the end lol
Beautiful and cute. Loved the story and artwork
Beautiful artwork!! Simple but very good lighting as well!
Nice graphics however I got stuck a few times
Very cute concept, I loved the ghost-vs-trick or treaters vibe. “You have 5 minutes to play the game” is a little frustrating at times but the candy is helpful.
Good Entry, i liked this game,
Not sure if the destinations are random, but the arrows telling me where to go were always initially hidden behind the UI (mainly the countdown timer). Made it hard to know what to do at first. Cute idea!
Oh you're right, that's definitely an oversight. The destinations are indeed random so yeah I should have shown the arrows above the UI layer
Really cute story, but it felt hard not to end up in a death sprial of being noticed by 10 different people!
I like the artwork and story idea. For some reason pressing left shift didn't hide me, unless I'm misunderstanding the controls. Also, the floating arrows confused me. But otherwise, solid submission.
I'm so glad you enjoyed the story! Left shift engages your secondary ability, the default secondary ability is sneak which makes you transparent for a short duration and harder to spot.