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A jam submission

Count Down is going DOWN: AUTOBATTLERView game page

Count Down is returning to his homeland, the County of Down. But horde of goblins and skeleton is invading!
Submitted by Coldsandwich, Rocket Butterfly — 6 hours, 52 minutes before the deadline
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Count Down is going DOWN: AUTOBATTLER's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#33462.6962.696
Creativity#37153.4353.435
Enjoyment#46922.9132.913
Audio#70692.2172.217
Artwork#72382.4352.435

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Help Count Down travel to County of Down, by going down floors which is counting down

(Optional) Please credit all assets you've used
RandomMind - music
Synty - character models
freesoundcommunity.org - SFX
Epic Toon FX - VFX
Kenney - environment models
Coldsandwich (Rocket Butterfly) - Programming & Design

(Optional) What would you like to be called if GMTK features your game?
Coldsandwich from Rocket Butterfly

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Comments

Submitted

Nice twist on the theme :) It felt weird that I have to sacrifice one of my character to be able to progress and I didn't understand it at first.

Submitted

Haha! Man... this game. I've  not played anything like this. Great use of the theme.

Submitted

Hahaha what did I just play? Quite funny to have our characters piled up, and nice system to switch places like that. 😄

Submitted

Cool concept, it reminds me Epic Auto tower ! :)

Submitted

Was a bit confused on what to do at first, but after dying a few times - figured it out. Not sure if the game can be beaten without the Heal troops - but it was very fun to have gravity just be a non-issue if you have a heal troop.

Submitted

Intresting concept. I loved how you have to sacrifice a soldier to go to next floor down but at the same time have to kill more enemies to earn money for when you get to the shop. Hope to see it getting developed into something even more fun.

Submitted

Interesting Idea! Love those particles effects and falling transition in between, added some unique favor to the game.

Submitted

Will and Joe made me rich for a while! but then the Count got down

Submitted

I like an auto battler, so this is pretty cool! Initially I was a bit confused by what was going on, it would be nice if there was some clarification on what different abilities were too. (It might have done and I'd missed them ofc) having to sacrifice a guy to move down a floor was an interesting tactic. 

PLays well, had a good time with it. Nice one!

Submitted

its a decent idea with some potential but just feels misdesigned,  not having the money to get a good fighter and instead needing to get bad fighters to make it to the next shop leads to a drawn out and unrecoverable loss

Submitted

Interesting concept! I had some issues with screen resolutions as store had no clearly visible way to continue but the edges of the screen seemed to cut. Those 3D characters keeps impressing me. Good job!

Submitted

Fun idea, great art. I also mistakenly quit the game when I just wanted to leave the shop...

Submitted

Interesting setup. I enjoyed the impact when they hit the next floor!

Submitted(+1)

Fun idea!

Submitted(+1)

Fun idea! I love the casual art style and falling. These poor peasants haha. I kept exciting instead of progressing on the shop. (hitting the exit button at the top)

Submitted(+1)

Love the twist on the theme xD
Thanks for comiting to the bit really nice experience.