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Avoca-Doh!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4896 | 3.202 | 3.202 |
| Artwork | #4966 | 2.962 | 2.962 |
| Audio | #6144 | 2.433 | 2.433 |
| Enjoyment | #6682 | 2.500 | 2.500 |
| Narrative | #8036 | 1.846 | 1.846 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Mechanically, the game has 2 counters (one hidden)
(Optional) Please credit all assets you've used
https://assetstore.unity.com/packages/2d/environments/super-platformer-assets-42013.
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Comments
Really fun game!
It feels like it's my avocado experience. You get an avocado, you wait few days and it's not ripe, you wait an other 15 min and boom it's rotten. 10/10 would buy again
Nice art and music, and good idea with the theme.
Once I understood that I was the avocado and I could move with WASD, that was fun! It gets a bit unfair at times when the mouth speeds up, I am not sure if the collectibles increase your speed?
Anyway, congrats!
Accurate avocado simulator. We've all had the experience with avocados refusing to ripen for 5-7 business days then being ready for about 20 minutes before oh, nope, mushy.
fun, really fun. but, the tiles on the ground are a little bit misleading, I thought they were walls. but, still pretty fun!
Nice concept and good execution. SFX and music are good.
Nice concept and good execution. SFX and music are good.
Interesting concept. The music fits good with the game.
Very clever idea ! Felt a bit undercooked however. The Unripe-ripe timer occasionally jumped straight to being "ripe" even though the bar at the bottom said otherwise. It was also really hard to avoid the mouth when it "lunged" at you.
In general, fantastic concept and theming!
Great job :)
Avocados really do go:
I love the music!
That's some truly beautiful avocado art. Funny concept and cute game! congrats on finishing!
I'm particularly afraid of the giant, watering mouth. I didn't want to get eaten lmao Funny idea though, getting the timing perfect and needing to be eaten for points was a cool idea. Good job!
I wish my avocados would roll into my mouth when they are ripe! This is a hilarious idea and I loved how the music changed with each level of ripeness! Nice work!
I liked the concept and idea, really cool. It took me a few tries to get the point of the game, but after that it was quite fun. Wish there were more levels. Also, I saw it was your first jam, so just so you know: its good practice to include audio settings in projects, so players don't get their ears blasted if the game is too loud. :D Great game, nice work!
Really cute and fun game, the rolling avocado is honestly really impressive and cute! I was confused at first but I just had to read the description… Good work! I would love to see more!
The artwork is very good and I enjoyed the mechanic. Some more levels would be nice
Very interesting game loop. I like the decision between staying near the mouth to be able to get eaten at the right time, but at the same time staying far enough away to not get eaten to early.
It's fun. but the interval between fail and again is a little bit too short. Perhaps its' better to have a button and let players to decide
I li,ke the art a lot and was fun to play