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Dead Man’s Mech's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #321 | 3.880 | 3.880 |
| Artwork | #906 | 4.080 | 4.080 |
| Creativity | #974 | 4.040 | 4.040 |
| Enjoyment | #2230 | 3.440 | 3.440 |
| Narrative | #2501 | 2.920 | 2.920 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You find yourself in a cramped, booby-trapped mech. In front of you are two retro-style monitors and a ticking detonator. Move your cursor outside the zone, and the bomb's timer begins a rapid countdown to detonation!
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Comments
wow. I have no words the visuals are so amazing I'm just blown away.
Some pieces of feedback:
I'm amazed by how much you did in just 96 hours like this is so peak. Thanks for making this game! I had a lot of fun :D
THIS IS A SIMPLY AMAZING GAME! I really enjoy thinking about the lore of this world. It also has a truly amazing atmosphere, thanks to the sounds and visuals. And the gameplay is the icing on the cake, keeping you on edge and forcing you to make tough choices.
Awesome game! Audio mixes well with the visuals for a vibe that fits the game so well. Your attention to detail gives the game a great feel, well done
Very polished and immersive game, very cool game. Congrats for the amazing game!!
game game game haha
Damn, this is super high quality. The shaders and vibes are amazing.
The visuals and sounds are really cool! The gameplay is easy to understand and fun to play!
took me a minute to understand that this is ain't an artwork, but already a game :D That's awesome. I like the atmosphere and game dynamics
Really atmospheric, great vibe. The movement feedback feels excellent, and realizing that all this isn't happening somewhere on a screen but right outside the window (I take it we're sitting inside some kind of mech?) — that's a wow moment.
My one note: holding the circle gets tiring, since there's no visible progress while you do it. You're just doing it because you have to, or the timer runs out and you die.
This feels as atmospheric as Iron Lung, and it's still super fun and intense!
Hi! I really like the game, especially the assets, but I don't understand what I'm supposed to do. Could you explain the objective? Thanks!
You need to collect yellow squares and move them into the big yellow circle, avoiding the red ones. At the same time, hold the cursor on the green circle on the second monitor.
ok, thanks
The mechanics are super creative! The art and sound design do an amazing job of creating a tense, wartime atmosphere. If this were a minigame inside a larger war-themed game, it would be absolute perfection. However, as a standalone game, a slightly lighter art style might suit the overall vibe a bit better.
We would be super honored if you gave our GMTK Jam entry a try as well!
Here it is: Rate Cont.Up by Umiii7 for GMTK Game Jam 2026 - itch.io
I love the feel and art styles! Nice work getting a playable entry together for the jam. The visual style stood out nicely.
great art style and the atmosphere is insane
I get Mech Engineer x Iron lung vibes from this game. Super awesome, 10/10!
Great vibe
reminds of the classic multi-task flash game. very cool concept of being trapped in the mech with only screens to interact with the outside world.
This was really challenging.
The visuals for the game were very compelling. I think the filters on the screens are a little too strong though, maybe you could add a setting for it in the future?
Good work!
cool screen
It's a very intriguing game. Not just that, It's quite simple too! The multitasking was a very good aspect to the game. Nice work!
Loved the aesthetics and the mechanics!