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DOWN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2311 | 3.235 | 3.235 |
| Creativity | #2702 | 3.647 | 3.647 |
| Narrative | #3072 | 2.765 | 2.765 |
| Artwork | #3589 | 3.294 | 3.294 |
| Enjoyment | #4800 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every floor is a countdown, in every sense. You ride the elevator down from floor 12 to the ground, and every time it stops, a timer starts — the doors are open for just a few seconds before they close on their own. You have to decide in that window whether to close them early (something's wrong) or let the countdown run out (it's safe). Wait too long on a dangerous floor and the countdown finishes for you.
(Optional) Please credit all assets you've used
Font: Akedoakushon - licensed under GNU General Public License v3.0
Sound effects from Pixabay:
- Elevator arrival sound - freesound_community
- Elevator ambient noise - freesound_community
- Heartbeat - freesound_community
- Intro stinger/riser - aberrantrealities
- Footstep sounds (walking, parquet, leaves) - soundreality
- UI click sound - universfield
(Optional) What would you like to be called if GMTK features your game?
wr1ted
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Comments
A very short and fun spooky game! We think it might be better to not add subtitles indicating the figure on screen and have the players solely spot the figure or listen to the foot steps.
Simple, Concise, FNAF vibes. Love It!
I like how it's creepy without being over the top, great suspense...overall fun short game!
SOMEONE RIGHT IN FRONT OF ME
Niche idea for the game. When I reached the lower floors, the vibe made me imagining that there will be someone suddenly run toward the elevator at the last second.
The vibes are so creepy with such a simple interaction, love the art style too!
The suspense works really well!
very good expirience! nice job!
Amazing idea!
creative concept and i like that the monster is censored
Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing!
I liked it , though the audio cue's were a little unclear to me, censoring the monster is also both a really cool visual and a good way to skip doing too many artworks for a gamejam
Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing!
pretty cool concept, very creepy! loved it! i could totally feel the tension!
Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing!
of course! :D
Great atmosphere, very creative use of graphics and sounds.
Thanks so much! We're really glad you enjoyed the atmosphere and audiovisual style. We appreciate you taking the time to play and leave a comment!
It’s alright. The sounds and animation are pretty good, however…
I didn’t feel much horror in the game. There’s no punishment for just spamming close. It’s ironic the description says with no way to hurry, when there literally is a way to hurry. Anyways, I hope it gets worked oon a bit more.
Thanks for the honest feedback! We really appreciate it. We agree that the current mechanic can be improved, and we're planning to address it in a future update along with other gameplay improvements. Thanks for giving the game a try!
its ok but you can just spam close and the game is really lackluster maybe add a cooldown to the button being pressed so you lose if you spam it too much. otherwise great game the scares are decent
Thanks for the feedback and the suggestion! We really appreciate it. A cooldown or another way to discourage spamming is something we'll definitely look into for a future update. Thanks for playing!