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A jam submission

DOWNView game page

The elevator only goes one way.
Submitted by wr1ted — 3 days, 4 minutes before the deadline
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DOWN's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#23113.2353.235
Creativity#27023.6473.647
Narrative#30722.7652.765
Artwork#35893.2943.294
Enjoyment#48002.8822.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every floor is a countdown, in every sense. You ride the elevator down from floor 12 to the ground, and every time it stops, a timer starts — the doors are open for just a few seconds before they close on their own. You have to decide in that window whether to close them early (something's wrong) or let the countdown run out (it's safe). Wait too long on a dangerous floor and the countdown finishes for you.

(Optional) Please credit all assets you've used
Font: Akedoakushon - licensed under GNU General Public License v3.0

Sound effects from Pixabay:
- Elevator arrival sound - freesound_community
- Elevator ambient noise - freesound_community
- Heartbeat - freesound_community
- Intro stinger/riser - aberrantrealities
- Footstep sounds (walking, parquet, leaves) - soundreality
- UI click sound - universfield

(Optional) What would you like to be called if GMTK features your game?
wr1ted

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Comments

Submitted

A very short and fun spooky game! We think it might be better to not add subtitles indicating the figure on screen and have the players solely spot the figure or listen to the foot steps.

Submitted

Simple, Concise, FNAF vibes. Love It!

Submitted

I like how it's creepy without being over the top, great suspense...overall fun short game!

Submitted

SOMEONE RIGHT IN FRONT OF ME

Submitted

Niche idea for the game. When I reached the lower floors, the vibe made me imagining that there will be someone suddenly run toward the elevator at the last second.

Submitted

The vibes are so creepy with such a simple interaction, love the art style too!

Submitted

The suspense works really well!

Submitted

very good expirience! nice job!

Submitted

Amazing idea!

Submitted

creative concept and i like that the monster is censored

Developer

Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing! 

Submitted

I liked it , though the audio cue's were a little unclear to me, censoring the monster is also both a really cool visual and a good way to skip doing too many artworks for a gamejam

Developer

Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing! 

Submitted

pretty cool concept, very creepy! loved it! i could totally feel the tension!

Developer

Thanks for the feedback! I'm really glad you enjoyed it. Thanks for playing! 

Submitted

of course! :D 

Submitted

Great atmosphere, very creative use of graphics and sounds.

Developer(+1)

Thanks so much! We're really glad you enjoyed the atmosphere and audiovisual style. We appreciate you taking the time to play and leave a comment!

Submitted

It’s alright. The sounds and animation are pretty good, however…

I didn’t feel much horror in the game. There’s no punishment for just spamming close. It’s ironic the description says with no way to hurry, when there literally is a way to hurry. Anyways, I hope it gets worked oon a bit more.

Developer(+1)

Thanks for the honest feedback! We really appreciate it. We agree that the current mechanic can be improved, and we're planning to address it in a future update along with other gameplay improvements. Thanks for giving the game a try!

Submitted

its ok but you can just spam close and the game is really lackluster maybe add a cooldown to the button being pressed so you lose if you spam it too much. otherwise great game the scares are decent

Developer

Thanks for the feedback and the suggestion! We really appreciate it. A cooldown or another way to discourage spamming is something we'll definitely look into for a future update. Thanks for playing!