Fire, I think I got pretty far, I don't know how long it is.
The art is really cute, and the timings are decently generous, only complaint is that there could be some improvement on the movement.
peak
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1094 | 3.741 | 3.741 |
| Audio | #1724 | 3.370 | 3.370 |
| Artwork | #1877 | 3.741 | 3.741 |
| Creativity | #3493 | 3.481 | 3.481 |
| Narrative | #5115 | 2.333 | 2.333 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platforms shift and sawblades move to the rhythm of a count down. The player must time their movements in order to win.
(Optional) Please credit all assets you've used
All made by ourselves!
Fire, I think I got pretty far, I don't know how long it is.
The art is really cute, and the timings are decently generous, only complaint is that there could be some improvement on the movement.
peak
Very fun platformer game with cute artstyle. Movement a bit stiff but serviceable. Nice game!!
the art is good and the game is enjoyable,
but the player felt too floaty and the lack of coyote time combined with a delay between pressing space and jumping was slightly frustrating.
Loved playing it! A very fair and balanced platformer, checkpoints are generously placed making each mini section a puzzle to solve with a very clear solution that generally requires patience and only a little precision (which is great!). If no one has said it yet, this was some great nostalgia for platforming in a classic megaman game, great work guys!
Classic platformer, nice music and great art. I found it pretty difficult to figure out what was active and what wasn't active, because some platforms didn't seem to switch even though they had blue on them? Other than that, controls were nice.
Enjoyed the game :) Overall feels complete to play. Love the lil cat main character haha
Probably one of the best games I've played on the jam yet. I just LOVE the cute artwork and character sprite!
(Developers, check our game, you will like our theme : - )
Actually fun game, i finished it, i liked the edging mechanic when you have to wait until the last second to jump, well designed levels.
Visual side of the game lacks detail and post-processing. But it is a game-jam-game so whatever.
The gravity felt weird when jumping (too long fall) but for obvious reasons it has to be there, you can try to experiment with a small double jump with more gravity instead for more realistic and responsive feel.
The main music loop was nice, pleasant and did not felt annoying even after repetitions. But it would also be nice to incorporate more varying audio and please for love of god do not use audio effect from other well-known game as one of your main effects, it does not contribute to creating your game's identity.
Also the numbers on the timer felt a bit redundant.
i like it! its pretty fun. its got too much content tho. i feel you shouldve spent more time on polish and other things. but for what it is its really cool! the level design is also great :)
I liked the whimsical vibe of the game, and the timing made some parts a nice amount of tricky.
Great game! I love the artwork (espacially the character) and the music / sound effects! Challenging but not too hard to complete. Great work :)
Interesting take on the theme! Haven’t seen many revolving timers. Art was cute, audio was fitting, and the platforming was really smooth, so kudos to all the team. Lots of love clearly put into this. Congrats!
really charming and fun!, certainly a challenge, but it had me hooked.
I love that the countdown does not give you a time pressure, but a mechanic. The wall climb is a bit hard for me, so I just spammed the jump against the walls :D
I really enjoyed playing it! :)
I loved the way you implemented countdowns into the platforming. That was quite creative. The gameplay was also interesting too so I had a fun time. Cool submission!
Yolo - from the brainless jam 👍
I like how you iterated on your central mechanic a bunch of different ways within the level, I could see this becoming a full game. Nicely done!
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