At first i thought the scoring system only focuses on the hole, until i realize the pin also affecting it. Its nice
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COMBOCHINKO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2193 | 3.645 | 3.645 |
| Audio | #2503 | 3.194 | 3.194 |
| Creativity | #2595 | 3.677 | 3.677 |
| Enjoyment | #2611 | 3.355 | 3.355 |
| Narrative | #6725 | 2.065 | 2.065 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have countdowns for days, the time countdowns, the balls you have, how much you still need to earn and not counting others!
(Optional) Please credit all assets you've used
Sound FX uses sound packs by Ovani Sound
Font is Segment7 Cedric Knight
Otherwise music, graphic, code and lighting system is all original.
(Optional) What would you like to be called if GMTK features your game?
Sweet Mix Games like the itch.io name, please.
Comments
Reminds me of playing the pinball game on windows xp, would love that classic sound feedback that you'd get from those games, ding ding ding, it'd be so addicting with that xd, i like it, really good stuff here :>
Really nice visuals, love the skeuomorphic board design (<- did have to google how that was spelled and did not believe it). I think you could punch it up a lot with some classic pinball ping noises and more upgrades that give the player more diversity of choices. As is I found I mainly just found a range of launch power that yielded decent score and spammed balls around that region, but maybe you can do a lot better if you're more intentional about where to shoot; I only made it a few levels in.
Cool concept, really solid execution especially on the visual front.
Love the idea and the execution was great, too! I'm not very good at it but I like how quick it is to get back on the horse and try again so that each time you learn a strategy, you can implement it for the next try!
Lots of fun! Took a while for me to realize hitting the pins gives you more points, I thought it was just quality and the 2x for a long while. That made anti-grav much more useful. Had some trouble even then getting enough points, but had some runs of 5 games and got to see all the boards, just wish the ticket scoring was more forgiving! Physics and art were great, music was a great fit! Enjoyed playing!
Fun times. I assumed the art was pre-existing assets, but for original art made in this timeframe, I'm really impressed! The physics feel pretty good, though the upgrades didn't feel that interesting or meanignful. It had me hooked enough to keep playing at least a few more rounds than I intended, though. Good job!
this game lowk cooked me, definitely a skill issue on my behalf, it was still fun though
Cool game and the "machines" look really great.
I think the explanations on the start screen are actually so chaotic and overwhelming that instead of helping they made me more confused. The game and it's mechanics are self-explanatory enough that all the random text boxes and animations are not necessary at all.
After the first 30s of unnessecary confusion it was a fun experience and I can see it getting pretty addicting, even though I stopped after I played each stage once.
Cool game, reminds me of nubby game. can be expanded into a fun roguelike game.




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