Thanks. Yeah, I was going to spend time figuring out the right balance for the enemies, but near the end we realized that we didn't add anything that explains how the game was supposed to be played, so we spent the last bit of time adding in the text in the shop, and the box that explains what the tools are at the beginning. 😅 (There was also a boss that we had mostly finished, but couldn't get in before the deadline.)
We'll definitely come back to this one and fix up the rough edges. This is a fun idea, and we'd love to see it fully finished.
(And no... I don't think the hour tile is working, because its set to 3 at the beginning of each new round instead of adding 3, so it overwrites any hours that you collected from the previous round. 🤦♂️)