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That game what I made after a pub trip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Bad | #11 | 4.111 | 4.111 |
| Overall | #13 | 3.472 | 3.472 |
| Graphics | #16 | 3.778 | 3.778 |
| Sound | #17 | 3.444 | 3.444 |
| Overall Good | #20 | 3.111 | 3.111 |
| Modifier | #23 | 3.333 | 3.333 |
| Gameplay | #23 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
I shipped my game within 24 hours half-finished, in order to win a bet
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Comments
Was not expecting the second half of this 😂
Honestly this game reminds me too much of myself. There was once a time where I could work after a couple of beers but that time has seemed to pass, but that is no longer the case.
Pretty impressed with the 2nd half of the game and how it changed up 😂 The meta elements are a great interpretation of the modifier too!
Thanks for submitting!
My room is also boobytrapped with this sinister device that can took my wakefulness away from me 😨
I am incredibly jealous at your ability to ship something as quickly as you did!
Love the art style, the banana, the alcohol meter, the meta-ness, great stuff.
Excellent work!
I am in awe at the hustle. First SBIGJam game to turn a profit mid-jam?
I can confirm that the 5 euros has been transferred 😎
Hooray!
Sounds familiar.
I was invested, nicely done.
That was weird, and meta (though I was expecting the latter). I don't know if it's a 10/10 entry, or even if I liked it, but it's one of the most memorable entries I've played in SBIG Jam.
*Banana noises* 0/10. (I liked the art. The boss fight was... something. It was actually pretty good. Oh no!)