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A jam submission

Kit Twins VI: Fur Better or WorseView game page

2d Puzzle Platformer
Submitted by Omniclause (@proflonghair07) — 3 hours, 28 minutes before the deadline
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Kit Twins VI: Fur Better or Worse's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2624.1254.125
Artwork#5084.2504.250
Creativity#10454.0004.000
Audio#12203.5003.500
Narrative#21313.0003.000

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game has moving platforms that have a countdown timer. The platforms explode when the time runs out.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Omniclause

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Comments

Submitted(+1)

Amazing aesthetics, felt so polished to play and loved the mechanic and puzzles too!

Submitted(+1)

Fantastic, great style, really smooth, difficult without being impossible. I’m not sure which engines support controllers in browser games, but it would be a lot easier to play with controller support.

Great job, loved it all over.

Developer(+1)

this was made in unity with rewired for input control and I implemented controller support and did all my playtesting on gamepad. When I went to build it it just wouldn’t work in the build no matter what I tried unfortunately. But I strongly agree gamepad would’ve been way better I was super bummed I couldn’t get it working. Thanks for the kind words and thanks for checking it out!

Submitted(+1)

Short and sweet, really well-paced, and just enough puzzles to feel satisfying without overexploring the mechanic. The mix of platforming and puzzling was just right. Was initially a little worried the timing puzzles were going to be a little fiddly, but they were plenty discrete enough and really worked for me. I did find the light fire sound just a little piercing and grating, but super not a big deal.

Developer(+1)

Thanks for playing and thanks for the kind words! Glad the short length wasn’t a turn off. I knew there was gonna be thousands of games so I tried my best to keep it under ten minutes. And I agree with you on the checkpoint sound. That and the platform explosion sound got added last minute and both ended up being a bit grating to me.

Submitted (1 edit) (+1)

That was awesome! Finished it in one go! I really like the artstyle, animations, the cat (of course)
I believe it is an homage to Gato Roboto but a very different spin gameplay-wise, right?
Oh, and I was vibing to a tune at the end! Thanks for you game!

Developer(+1)

thanks for playing! I adore gato roboto and am a big fan of the developers doinksoft but this game wasn’t really directly inspired by it. I’ve been doing the kit twins games since before I got into 1Bit stuff but gato roboto was the first 1bit game I played so there’s certainly gotta be some subconscious influence there.

(2 edits) (+1)

Dear                                    Omniclause                          that game was                                really good🔥🔥🔥

Developer

thank you!

Submitted(+1)

Extremely tight controls with a gorgeous art style. It was very sad to see the poor cat get skewered over and over again as I struggled. Very cool idea to adapt a new chapter to fit every new GMTK theme. It'd be fun to see all the mechanics used together in a full Kit Twins Saga release!

Submitted

An extremely well rounded game, I think the art direction is highly effective and beautiful at it's scope. I think it's a simple yet effective bend to the concept that I love. Also that cat animation is perfect!

More people need to play this!

Submitted(+2)

The 1 bit style makes the game really. The gameplay feels tight and the overall aesthetic works so well to accompany it. 

Submitted(+1)

Very interesting game, I played it through, it's difficult. It was fun and very charming. I love the 1 bit art style.