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If that's your actual cat, he/she is very pretty. Good submission. I think the fundamental tension of the game is a bit at odds with itself. The countdown quickly becomes less of a time pressure and more of a currency, where the red wall instead becoming the significant threat. I wish the tension was a tradeoff between whether or not you could platform to the clocks quick enough for the clock itself to be worth it--essentially a game where you put bets on your platforming skill.