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A jam submission

Brush HourView game page

a fast paced countdown painting game
Submitted by two-key-tron — 2 days, 2 hours before the deadline
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Brush Hour's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#3654.3624.362
Enjoyment#5833.9353.935
Audio#5853.7353.735
Creativity#6104.1724.172
Narrative#33272.7052.705

Ranked from 431 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
it uses a countdown timer and vocals

(Optional) Please credit all assets you've used
i used the cute and silly music pack by chajamakesmusic https://chajamakesmusic.itch.io/cute-and-silly-rpg-music-pack
and the Universal UI/Menu Soundpack by cyrex-studios
https://cyrex-studios.itch.io/universal-ui-soundpack

(Optional) What would you like to be called if GMTK features your game?
two-key-tron

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Comments

Viewing comments 140 to 121 of 241 · Next page · Previous page · First page · Last page
Submitted

I Love the music and the concept is nice as well! but there is still a little bug (maybe not?) that sometimes you have to draw the same picture twice although you just finish it in last round

I love your game!! so fun and creative!!!

Submitted

Cool little puzzle

Submitted

Super fun ! Controls and gameplay are simple but really well designed, and the paintings are all really fun to recreate !

Submitted

Such a creative game, I really enjoyed playing it!

Submitted

Pretty fun to play, but as someone who's not great at drawing, I felt the goals were a bit unclear while playing.

Submitted

This is a great example of working out constraints within a genre!

With Passpartout, figuring out how much a painting should cost was complicated with so many pixels to considerate. So time was the measurement to reward the player.

Now, your game reminds me of speed build battles in Minecraft servers, mixed with the previous game, where you use pixels to compare a win from a lose, which allows you to concretely reward the player instead of relying only on how much time you spent drawing.

Simple and effective!

Submitted

I kinda struggled with how many pixels from the left edge. but very creative game

Submitted

Hot damn, you're giving me serious imposter syndrome, 10/10

Submitted

This was really cute and not a lot of games utilize color mixing so I appreciate that! Although the girl with the pearl earrings gave me trouble trying to count the pixels I think it might have been misaligned in the frame for the preview

Submitted

It's a really simple but very fun idea, very well executed!

I had a bit of a hard time figuring out my position when looking at the reference, like I didn't know if a color was 2 or 3 blocks away or not. Very nice game though, had a lot of fun with it!

Submitted

Very well-polished game with a soothing color palette and anxious gameplay loop, max high score for me was 6

Submitted

yeah, so... you kinda ate with this cuzzo

Submitted

I'm a sucker for these kinds of painting + time crunch games. LOVE IT!

Submitted

Super fun and engaging! As an artist, I can relate to the stress of needing to finish art fast for sure LOL

Submitted

Simple concept, but pretty challenging. At first, I thought the canvas didn’t match the reference because the brush was a large square while the artwork used smaller pixels. I later realized the yellow frame wasn’t supposed to be painted, which made it make more sense. Still a neat idea!

Submitted

This was fun an a cool concept. It took some adjustment to get used to mixing the paint colors on the canvas instead of clicking on yellow paint, then blue paint, then painting green on the canvas. I'm not sure if it was a bug but I didn't seem to ever get a score. Maybe my painting wasn't correct, but it would be nice if it could award partial credit if the painting was close.

I'm really impressed with the polish of the game and the music changing as time gets low, super cute

Submitted

Great Game, Check Mine

Submitted

Very creative idea! Figuring out where to place the first pixel was tricky a bit. Liked the audio/sound effects.

Viewing comments 140 to 121 of 241 · Next page · Previous page · First page · Last page