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last60's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #226 | 4.158 | 4.158 |
| Audio | #1728 | 3.368 | 3.368 |
| Artwork | #1883 | 3.737 | 3.737 |
| Creativity | #3045 | 3.579 | 3.579 |
| Narrative | #6409 | 2.105 | 2.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it has a countdown, players lose if it gets to 0
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Comments
I love this kind of aesthetic! gg
Although I didn't make it to the final level, the graphics and visual effects are great, and the controls feel super smooth. Good job!
The gameplay on its own would already be good enough. The stylish visual effects and music elevate it even further! I always like incremental upgrades in my games, and you've done just that and really well too! I tried out all four weapons and each one felt really well balanced... except for the nano swarm I have no idea what to do with that one. The range increase on that also seems like a bit of a noob trap.
There's so much variety in the enemy department too. With the big walls of squares providing a really nice "oh crap!" moment so you don't get too comfortable anywhere.
The fact that I stuck it through and played each weapon (some more than once) is a testament to how well you nailed the game-feel here! Well done!
Really cool game! It's a good thing to have added more weapon, it makes the game replayble as they change a lot how you play it! I was able to see the boos but couldn't defeat it :/ It was fun tho!
Not usually my sort of game but I enjoyed this. Really great asthetic
Damn, the amount of content and variety is incredible. It's quite fun and addictive, great job!
Amazing! You made this in 4 days? It feels so polished. Great stuff!