Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Got stuck at the shooting balls machine, i think i needed to calculate lever and shooting so it go through to the next lever?

but nothing happened and i dunno what to do.

I think the game lacked feedbacks, like bat strike or walking sounds.

I liked the wall-slide - felt like Megaman games. And I was expecting the ball to damage me, but no clue.

Loved the music :) and the narrative felt promising - intrigued on what was happening next though

Ty for the feedback :)

Unfortunately, I lost some of the progress because of a pc crash :(, but I can see that the game lacks game felling. It's a problem that I'm having since the other jam of GMTK. It's hard to implement everything with little time to think about them.

I had so many ideas to the game, and even that some of them will never be implemented, I appreciate that you like it!

About the puzzles:

You can bounce the balls on walls or use the doors in your advantage to change the direction it's going. Also, try to have a fresh ball with the maximum time to travel much more space.


(SPOILER)


The first puzzle can be solved by using the bat to bounce the ball in direction of the lever, it will bounce on the wall and reach the other lever on the far right with a perfect timing.

The other puzzles can be solved using the same trick.