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A jam submission

Count My Coins, Coin Counter!View game page

Count coins with a cast of silly characters as you convert their money, appraise jewels, and pick out forgeries.
Submitted by MaryTheProducer (@MaryThePr0ducer), Bad Ideas Productions (@BadIdeasProduct), JonnyRaZeR, Manny Mallea (@MannyMallea), lan_thorn — 2 hours, 10 minutes before the deadline
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Count My Coins, Coin Counter!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3243.8783.878
Narrative#3603.9163.916
Creativity#4174.2524.252
Artwork#8974.0844.084
Enjoyment#17413.5573.557

Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You count coins and write down the conversions.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Bad Ideas Productions

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Comments

Viewing comments 95 to 76 of 95 · Next page · Last page
Submitted

Wait thats so cool, how did I miss it? I rated so many games, congrats on the submission!

Submitted(+1)

frog man. BWSI <3

(+1)

i really love this coin counting; bwsi

Submitted(+1)

Count my coins, coin counter! (thanks for the talk :3)

Submitted(+1)

Great job on this! The art and audio were wonderful, the characters yelling at me to count their coins was great. It did feel like there was a lot of reading and constantly checking for conversion amounts, which felt a little slow and text heavy at the start. It was a good bit of fun though to go through and count coins and various bits for the characters though

Submitted(+1)

Love the style, the animations and chatting sounds are hilarious and the writing is fun. There is quite a bit of world building that adds some depth to a game about counting coins. And I quite like the style of the currency symbols as well.

Right now there is a fair bit of reading involved to get started. Which may or may not be bad, but I think about a game like Papers Please that gets gradually more complicated as well, and yet manages to design it in such a way that I wasn't outright spending time reading manuals. I think a game like this could benefit from more of the book's tutorial being integrated into the gameplay itself, while utilizing the book as just a reminder.

Also, this probably wasn't what you were going for, but this would actually make for a fun educational game for kids to learn some maths.

Submitted(+1)

The clink of the coins makes khajiit a very happy cat!
my brain was getting fried by the end of the 3rd day lol, I'm not built for these sorts of games. But it's quite obvious what you're going for and I believe you hit the nail on the head, I was especially appreciative of the little bits of world news you get from each of the customers you get. Would love to see this as a full game, and maybe watch a playthrough of it... (brain hurty count no good)

Submitted (1 edit) (+1)

Really enjoyed playing this game!

I love all the sprites, especially Pablo and the buff dog, and the music is also really good! The dialogue has a good sense of humor, and the VA is also very nice, and made me laugh quite a couple of times!
As for the gameplay, it's very fun, though a bit tedious in the later days, especially the last one with Pablo. It's a good exercise for my brain though, so I don't really mind. I also like how a lot of characters change of the days, and just the overall story!

Something that would perhaps be nice to add is the dog having different dialogue depending on how you did the last day, because even though I got F tier twice, the dog kept praising me for how good of a coin counter I was the day after lol. Something else that I think would be nice to add is the coins having a little shadow when picking them up. They're small things, but I think they'll help, if even a little bit.
I'm not saying the immersion is bad, it's really good! All the NPC's have lots of dialogue and character development, and there's even a whole map and worked out financial system, which is quite frankly insane for a 96 hour jam.
As for my favorite character, it's gotta be the shopkeeper,
as he's the original            shopkeeper

Jokes aside, I had lots of fun playing this game, you guys did a very good job :D

(also the amount of the paycheck at the end was not necessary)

Submitted(+1)

It's a very well-polished game. It reminds me of Paper Please.

Submitted(+1)

You did such a great game! Congratulations! It took me a while to get the logic behind the counting values but that's making it all the challenge! It's such a great idea perfectly executed to get the right amount of fun. And the artwork is really fun. Congrats!

Submitted

my internet died when I was about to complete the fifth day

Submitted(+1)

A great idea, amazing world building and voice acting! Counting coins is not my idea of a fun activity, but this was fun. I would suggest to also be able to put the manual down on the table so I can have it open the whole time and make learning the conversions easier 

Submitted(+1)

Peak voice acting right here.

Submitted(+3)

This is very well done, Mr. RaZeR! Despite the inherently tedious nature of counting money, I found that the silly characters and bits of world building kept me engaged for several (in-game) days. That said, I think this game could benefit from some quality of life changes: firstly, the ability to flip between the pages of the book by pressing A and D or the right and left arrows, to save time. Secondly, a GUI calculator would be a fantastic addition, as having to rely on a non-diagetic calculator (especially for Paws) was a hinderance. It would also be cool if you could purchase equipment to speed up the counting process as you progress; for instance something like a conversion machine, where you select the input and output currency and drag all the coins in. One more thing, though this is a bit more subjective: I think  there was a missed opportunity for some narrative fun with the whole lizard racism thing. I think it would have been neat if reptilian characters actually didn't have a higher rate of forgeries on average, but because everyone tells you they're suspicious, you treat their coins with more scrutiny and inadvertently let forgeries from other species slip by. Overall though, I had a lot of fun with this. It's wacky, it's cute, and the ability to grab and rotate all the objects on your table (even the GUI elements) was a great touch.  I would be interested in playing a more fleshed out version of this in the future!

Developer(+1)

This is really good feedback thank you! A lot of this stuff we wanted to do but didn’t have time due to the deadline but if we pursue a full release we will definitely keep this in mind. I” think on the reptilians we did talk about maybe doing a subversion but we were kind of worried if that would end up confusing players so we just stuck to it being simple. Anyway, thank you so much for playing the game we hope you enjoyed and we will keep this in mind.

Submitted(+1)

I love how you game grab and move around menu options! I love the attention to  detail!

Submitted(+1)

Love the unique credits!

Submitted

Cool game and great graphics! Though I find the gameplay to be a bit too tedious for me :/

Submitted

The game is very heavily based on counting so it is fun if you want to improve your counting skills. That was the first of it’s kind I saw in the jam. A very narrative driven game which was nice, but the gameplay was a bit too slugish (too much counting of the coins, when e.g. I get dropped >20 copper coins) which took away from it. The art, music and other aspects are well executed. Good submission overall. Thank you!

Submitted(+1)

Neat game, Very interesting idea. I would love to have a bookmark, or if it just remembered the page I had last open. Also, there is an issue when multiple things overlap. For me, I had the book on top of the counting device, and then it moved both, and also still registered the button press on submit. So for one, it'd be good if things had an order, and it only moved the thing on top, and second, it'd be good if the counter's button presses only register if you press, and don't hold.
The characters designs are great, and the voice adds such a comedic element, I like it. Nice game.

Submitted(+2)

This was a fun game! The voice acting was very catchy and added a lot to the already good art and character design. I saw another comment point this out but I think there should be a +1000 button to make counting coins faster on some levels.

Btw, inflation update when?

Viewing comments 95 to 76 of 95 · Next page · Last page