Play game
DEVALUATE.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7070 | 2.722 | 2.833 |
| Enjoyment | #8804 | 2.002 | 2.083 |
| Artwork | #8933 | 2.002 | 2.083 |
| Audio | #9575 | 1.441 | 1.500 |
| Narrative | #9722 | 1.441 | 1.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your main goal is to make the big number count down. Your uses of operations also counts down, along with how many times you can make an expression.
(Optional) Please credit all assets you've used
Varela Round is from Google Fonts
Refresh icon is from Material Icons
Does StackOverflow count?
(Optional) What would you like to be called if GMTK features your game?
winrarisyou
Leave a comment
Log in with itch.io to leave a comment.






Comments
This is a great concept! It's unfortunate there's still some bugs, but at least they're mitigable with fair play and certain steps. Definitely reminds me of Word Play, and I think it's executed rather well! Great work!
Thanks! I am still pretty bummed out about the bugs, but at least they weren't too game breaking and easy enough to work around. Glad you enjoyed it!
(Also Word Play was my main inspiration, I've been playing way too much lol).
That's a really cool concept! It just needs a bit more love in the audio department and more juice to really make the gameplay pop. Adding bosses would be an awesome touch, too! I also think adding more synergy between mechanics would feel amazing. It would be great to have quests where you only have a few rounds to reach the highest number possible by combining them. For instance, imagine a power-up where multiplying an odd number and then adding another odd number raises your total to the power of their sum! But even without that, you've built a solid foundation. Great work!
By the way, if you have some free time, I'd love for you to check out my game and let me know what you think!
Thanks! I agree that it's a little lacking in the juice department, and I would've at least added sound effects if I had more time. I'd have to think about how to implement "bosses" in a game like this (maybe like the special rounds in Word Play)? I dunno yet. Thanks again for your positive feedback, I'll be sure to check out your game.
IMPORTANT NOTICE.
I discovered a pretty nasty bug that I accidentally created last minute that can cause the entire game to slowly breakdown. The woes of ones hubris and the desire to add "just one more feature". I can't update it anymore nor can I tell you where the fixed version is, and my week is ruined, but I still hope you somewhat enjoy the game even if it's a little buggy in its current state.
Please read the game description for the known issues and how to combat them.
I found it very very confusing but that just might be me (its also 11pm to im tired lol). Other than that, I love clever number games like this, and this fit right it in. I also love the rouguelike aspects! Good job!
Thanks for the feedback. If I decide to update this after the jam the first thing I'll do is make a guided tutorial lol. Glad you liked it!
Welp, I also may have figured out why you thought it was very confusing. Copied from the game description:
IMPORTANT NOTICE.
I discovered a pretty nasty bug that I accidentally created last minute that can cause the entire game to slowly breakdown. The woes of ones hubris and the desire to add "just one more feature". I can't update it anymore nor can I tell you where the fixed version is, and my week is ruined, but I still hope you somewhat enjoy the game even if it's a little buggy in its current state.
Ah okay, that makes sense. I'm so sorry! I know that really sucks!
I like the idea and execution of this! It's rare to actually see such a fun yet intuitive number game :)
Thank you! Glad you enjoyed the game.