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Ghost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #7985 | 1.849 | 2.222 |
| Creativity | #8561 | 2.311 | 2.778 |
| Artwork | #9714 | 1.757 | 2.111 |
| Audio | #10251 | 1.017 | 1.222 |
| Enjoyment | #10301 | 1.202 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every body you possess runs on its own Countdown timer
(Optional) Please credit all assets you've used
https://tommusic.itch.io/free-fantasy-200-sfx-pack
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Comments
The start menu and cutscene look really cool. I also had issues, first time it crashed on the menu/cutscene, if i skipped it, it spawned me far away from the terrain and i couldnt move after which it crashed. Things like this happen, don't give up! :)
Thanks for trying it and for the feedback! the terrain is procedurally generated so it maybe issur with the timing, the terrain not really all rendered but the game needs to load the scene
Loved the concept of settings, however they didn't open or do anything. Game broke when I started it, better luck next year!
Thanks for trying it and for the feedback! The settings menu was intended but ended up incomplete, and unfortunately there's a build-specific bug affecting some players that I didn't encounter during development. I'm working on fixing it and really appreciate you giving it a shot.
Unfortunately it was a bit too buggy for me to play as well. The concept sounds cool. A tip for next time (we have had similar issues in the past) is to set up something that allows you to test the browser version of your game from day 1 - there's always a ton of differences and small bugs that show up in the browser annoyingly!
Thanks for the feedback and the tip! You're absolutely right I mainly tested in the Unity Editor, and some browser/build-only issues slipped through. I'll definitely set up browser testing much earlier next time. I appreciate you taking the time to try it and leave feedback.
I get a stuck under the map view when I hit play. What was the idea of the game? the screen shots look fine
Thanks for reporting this! I was able to reproduce the issue it's a timing bug where the player spawns before the terrain colliders finish cooking in the build (works fine in the editor). I've fixed it locally but since the jam deadline has passed, unfortunately I can't upload an updated build. The game is about possessing different hosts, destroying six Obelisks, and defeating the Heart of the Curse. If you restart the level, it sometimes works sorry about the issue, and I really appreciate you taking the time to let me know!
I got the same bug, and cant restart. But from the description and screenshots it seems like a cool idea.