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(+1)

I loved the buzzer-beater slowdown and zoom that you did!  It felt so good to nail a shot in slow-mo at the last possible second

The only thing I really struggled with was the holes in the terrain.  At first, I didn't notice that the laser was cutting the holes, so I thought I kept glitching through the floor, then once I realized what was going on, I had a really hard time keeping track of them.  This is definitely a skill issue, but I figured I'd pass along the feedback :)

(+1)

Yeah that slowdown was our favorite part to implement haha. The floor problem is something we found in play testing, since it was hard to see the floor and also focus on shooting but we sadly ran out of time before we got a good solution. Thanks for playing!