Review time~
Creativity
+ Originality
++ Absurd
+ Dog Included
The game sets out to create an absurd environment in which a frozen chicken attempts to cook itself. I assume there are laws against me giving it anything less than five stars, and I would rather not risk it.
Enjoyment
The game handles well, even with the controls feeling a bit wonky at times (This feels part of the game / intended). The main gameplay loop of interacting with all these different items around the house works really well and the feedback on most things feels quite appropriate. I particularly enjoyed how as you start frozen you have one player model and then you eventually release your legs and start flopping about a lot more, excellent polish.
Narrative
Clear narrative, easy to follow. When this idea was originally pitched by someone in the team, I am 100% sure someone said 'let them cook', and they did.
Artwork
For a gamejam game, the art direction and consistency is very clean. No missing textures, everything feels cohesive and in the same art style. Particles are not default and are used appropriately. Dog is present.
Audio
The audio of the game is responsive, the meaty wet slaps of the chicken as it moves around. The voice over work was great and the cutscene though unskipable did sound clear with no mic popping. However, I did find the main gameplay music a tiny bit repetitive.
Technical / UX / UI Observations
- The options menu has no easily accessible way to check how loud or quiet SFX are. I would recommend making the sfx dial cluck when released or add a random sound button to allow users to check the actual SFX volume.
- Menu is good, thought a little bit more motion would have been nice.
- Fullscreen vs Windowed appeared to not do much.
- I managed to get myself stuck. Funny, but it did end up ruining the run (Won't hold it against the game). Recommendation: Allow for an unstuck button in the pause menu to reset player position to original position.
- When restarting a run, there's no way to skip the cutscene.
Concluding thoughts
This is a very cute and cohesive game. It is excellently bite sized for a gamejam and shows off the talents of your team members. Hold your heads high.

Lmao, I was not aiming for a high score