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Sure Thing, Boss's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1418 | 3.273 | 3.273 |
| Creativity | #1487 | 3.909 | 3.909 |
| Audio | #2169 | 3.273 | 3.273 |
| Enjoyment | #2996 | 3.273 | 3.273 |
| Artwork | #3928 | 3.227 | 3.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're an office worker counting down the days until you qualify for retirement with pension.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
ha1fBit & Duckblade
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Comments
Wow, that guy likes to micromanage! I liked the little check list to make it clear what was to do and the extra stress of having to hustle if the boss was in range. Nice work!
I had a tough time understanding the boss's wishes. What a jerk! The AI fit the narrative, but was pretty confusing from a player's prespective.
Solid art.
Man I have fully had jobs exactly like this. Captured the office vibes completely
i love the game concept, having to make the boss watch you do some of the tasks to justify your job is a very funny (and very real) experience! the art style is really sleek too :)
Everything in the game feels incredibly smooth and polished
Great work, you captured the office stress perfectly lol, making sure boss notices you while also making sure he doesn't notice slacking off.
Great concept.
Such a cute and fun game!
Honestly this game was unexpectedly very fun! The music was very fitting! I like the idea and there were some interesting moments where I baited the boss by slacking and then I did the task in front of him. Very well done!
I love the idea of this and how your boss must watch you do work. Very fun!
An excellent start to a fun little game.
I think the communication of what the player is meant to do can be handled a bit better, but I really enjoyed the controls and simplicity of the tasks.
Trying to go and fetch Red when I needed him to watch me was a bit tedious, but not too bad. I didn't quite understand the fail state where I was caught "still" doing something.
With the cone of vision from the Boss, I expected that I was supposed to be avoiding it, initially. Maybe there can be tasks that you are not meant to be doing and you need to complete those, too while he isn't looking.
very creative design!!!
This game is a treasure. It got good narratives and humors, some boss is exactly like this, lol. I learned the gameplay along the way, and it felt natural.
I really liked the game, the whole idea feels very original. I like the small narration at the beginning and the music feels nice. It can be a bit stressing when the boss does not go where you want!
Last level was tricky getting him to see you with the calendar.
What I liked: The reverse stealth game was cool where you'd want him to see you (but not always). I think there is a lot of neat things you did with that and the level design, especially the last level. The tasks were also interesting and fair. Reminded me a bit of Dale & Dawson.
What I think could maybe be improved: It was a bit hard to tell what the tools were used for at first. It was fine because you could see where to bring them but it was hard to plan out the first level where I needed to go when I grabbed something (though it was easy enough to pick up on for later levels). So I guess clearer tools or some sort of icons over them might fix that for me.
Thanks for the game!