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A jam submission

MegadrillView game page

Dig while you can.
Submitted by Thomas Denis (@tomdns_), Louis Valet, Maxime Catel — 1 hour, 3 minutes before the deadline
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Megadrill's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#9964.0434.043
Enjoyment#17143.5653.565
Creativity#24743.6963.696
Audio#30073.0873.087
Narrative#57652.2172.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The impending doom counter

(Optional) Please credit all assets you've used
See game description.

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Comments

Submitted

So polished, the visuals are soo good! And the animations are soo smoothhhh, I love it! :)

Submitted

The game was really enjoyable, but the lack of onboarding made it difficult to understand what to do.

Submitted

Interesting game, quite fun! Kinda difficult to submit everything in time when you juggling fuel management, finding ore and catching up to a train :D

Good job!

Submitted

Really satisfying game, I think a tutorial may have been useful but other than that nice execution

Submitted

So great idea. Is game endless? I couldn't go far, because stuck in drill collision, and than i don't know is game has end.

Submitted

Nice visuals and great use of the theme!

It took me a little while to understand how to deposit ores, but still, fun game!

Submitted

Great idea with the drill only moving forward!

But I felt like game lacks a tutorial or something.

I was throwing all of my ore to the right part half of the game I guess, I realized that it need to be thrown to the left part too late.

Submitted

Really good for such a short time on it! Hard to win for sure but well made!

Submitted

I don't usually download game but this one captivated me byt the asset and style + the gameplay was a bit hard since i did't get the fuel at first but it was fun and engaging , GG

Super fun concept and amazing execution! Was a bit frustrating when the Impending Doom would push me along, preventing me from moving backwards. Did not realize the yellow bar on the side of the front train was the fuel meter, I kept looking at the number. Very satisfying feedback, from the audio design to the hitflash and the camera shake. Great work!

Submitted

Pretty hard game but looks amazing and the concept is cool! I liked playing it and I think it does have potential to be a better experience, especially expanding on the mining mechanic, but overall, it's good!

Submitted

cool game, wish I could buy upgrades to improve my digging efficiency, a hoover for sucking up ores would be nice

Submitted

The UX could use a little work (picking gems by clicking, diagonal movement not aligned with the train, unsure of what to put in the train as fuel), but overall it's an incredibly high-level and polished experience and the graphics are amazing!

Submitted

Visual is good as well as mining gameplay. This took me couple of runs before find out where the blue gems are and it's very hard. "Low fuel" warning can effect to the train's speed, but I'm not yet found what "Danger Ahead" is stand for when nothing's in front of the train. Also, it's kinda difficult when player can gather only one gem each mining.

Submitted

I feel like im doing something wrong because its so hard lol. But great idea! Trains