Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sync the countdownsView game page

Submitted by titusbinus — 7 hours, 39 minutes before the deadline
Add to collection

Play game

Sync the countdowns's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#48822.8663.444
Creativity#51073.1433.778
Audio#66152.3112.778
Narrative#92931.5721.889
Artwork#100201.5721.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to sync countdowns, which is the main mechanic of the game

(Optional) Please credit all assets you've used
All the assets and musics were made by me

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

Each mechanics is introduced smoothly and the difficulty ramp is nicely scaled to make it enjoyable, i liked it even though I sucked at levels with the bigger numbers lol :)

Submitted

Interesting concept! It’s very fun to discover and parsing out the rules just by playing. There’s also some nice emergences with some timers getting “out of sync” (impossible to align properly with odd and even numbers) but the x2 being able to fix that (since it can change an odd to an even). I’m also proud to have beaten the last level the “hard” way (went for the smaller ones first, then multiplied them until I obtained 386 that with a x2 landed exactly on 772 ^^).

Although I wonder how some levels could better enforce some solutions. Levels being open and allowing several solutions is a strength, but it makes brute-forcing the default solution for most levels. There might be ways to design puzzles that restrict the players a bit more in order to teach them advanced strategies.

In any case, it’s a neat puzzle to complete. Well done!

Super petit concept qui fait trĂšs sokoban dans l’esprit. La difficultĂ© est progressive et nous donne un sentiment de satisfaction  en comprenant comment s’y prendre.

Bravo Ă  toi !

Submitted

I can't believe you made me count down from ~1000 to 771 on the last level.  My hand might never recover from that level of button mashing đŸ˜‚

This was an interesting concept!  :)  I did have a lot of trouble on the first level (I didn't realize I had to step on the 1 in order for the level to end, I thought they just needed to show the same digit), but I eventually figured it out!

Developer(+1)

Thank you for your message ! There is a solution without button mashing for the last level, but it might be a little difficult to find (I may have been a little bit mean on this last level)

Submitted

The numbers were suspiciously specific, which made me suspect that there was a more elegant solution out there, but I was too sleepy to see it đŸ˜