Play game
GOLIATH LOOPER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #134 | 4.429 | 4.429 |
| Artwork | #753 | 4.143 | 4.143 |
| Enjoyment | #754 | 3.857 | 3.857 |
| Audio | #1005 | 3.571 | 3.571 |
| Narrative | #5358 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A bomb defusing game with a focus on an absurdly short countdown.
(Optional) Please credit all assets you've used
All hand-made except for a couple heavily edited CC0 sounds.
Leave a comment
Log in with itch.io to leave a comment.


Comments
Very hard! I have been stuck! I don't understand how to make progress after 20 minutes and I want to! The core loop is interesting!
I get the panel with 4 colors lit up and then have no earthly idea what I can do.
Unlocking anything feels good and I read Mr_Cook's comment but still am totally stuck, even with trial and error😵
The buttons feel so good to press and it feels so good to make progress though, if someone posts a walkthrough (probably has to be video or written well) where I can get unstuck I will come back and try to beat it, I am determined!!
Sorry you found it frustrating, I wanted to add more features to make the game easier but that was all I could do withing the time limit being solo.. As for the 4 buttons, they're a keypad for the big panel above them, they require a 6 character code that you can find elsewhere. Also, there is a pretty simple way to gain 10 seconds using the big green buttons. If you want to progress I think the best method is to only focus on one element or series of elements during a single loop and then chain everything once you've figured it out. Thanks for checking it out and giving it some time tho, I appreciate it !
Hard... so hard! But anyway for the fans of something like this, it's must have.
This is extremely well done! The art and audio sets the tone completley and combined with the almost to smooth movement it was even nice to ignore the countdown and just sway around and click things hahah!
The puzzles are very well designed, and they are very well intertwined as they first overwhelm you but still allow you to delve in and pick them apart! Multiple times I got that classic "aha"-moment that Mark loves to rave about hahah, so that was great!
I did not manage to finish it though heh, and I do wonder based on the other comments here, that was there something else you had to do to make the green buttons add extra time? I'm sure that there was some button combination or current I missed but they never added any time and that made it difficult to get further than the shape-code time-addon. I think I understood everything else I had to do to finish it, but without the time to do it! Would really like to know so I can come back and finish it! :)
Glad you enjoyed it ! For the extra time you just had to press the 4 green corner buttons in a single loop to get 10 seconds back but I probably should have made it clearer with some sound effects... Thank you so much for giving it a try and some time !
Oh that was it?! Hahahah damn, I thought I tried that but guess I only clicked 3 heh.
Okay did it now and finished with 2.3s left, literally let out a "woohoo" hahah, felt great!
Another really fun thing that also speaks to the cleverness of the puzzle is that, now afterwards I checked the order that Mr_Cook did it in, and I did it in a completley different order! I did the 4-digit code first! Being able to solve it in your own path really adds to the solve!
Thanks for the help and again really well done! :D
Really fun game! I had such a good time that I got to the end.
I love how it looks and most of the sounds. However the explosion sound can get really annoying to me since you listen to it so many times. Aside from that, awesome game, really well polished
Awesome, thank you so much !
Best password from Immersive Sim when i figure out what real password is, especially when I'm stucked with password and blind guessed.
10/10
Ahah I'm glad you caught the reference
died dozons times with no progress,annoying
read the comment ,find out green button plus time
with 10 more seconds,manage to solve the remaining puzzles
puzzles are good
but I am bad at planning routes, cant manage to place the keys
good game, suitable for streamers
Thank you for giving it some more time nonetheless !
Amazing style right here, really love how satisfying each interaction is, and how creative this is!
Thank you ! Glad you enjoyed it
really liked this really good idea!
Thank you so much !
Heart racing from this I really enjoyed it, figuring out each puzzle in it and what a good path might be was tricky. I assume Mr_Cook's path below was more reliable at getting the time bonuses but my own path let me hit quite a lot of stuff as I sped by. Down, up-right, left, down, right, left and up a bit, right and up, down left, right, up, diffuse. Great work!
Thank you so much for playing ! Glad you gave it some time and enjoyed it !
Time to Complete: 1hr 32m
What I Loved
What I Wished
What needs Work
Overall I really enjoyed the game!
Extra Stuff I wrote down
Order I figured out the puzzles (might be useful):
Good Game!
Awesome ! Thanks for checking it out ! I wish I had time to make a map that reveals the different connections as you progress in between each loop, that was a day one want and same for the restart button 😭. Other than that I feel like the difficulty is definitely gonna gonna lower the review count, so I'm so glad you gave it so much time ! + You gave some ideas to add to the page so thank you !
This was awesome!! I know this is only small but just from the first "press space to start" interaction with the bounce animation and sound effect I knew this was gonna be good. Everything feels so responsive and tactile. You really nailed how everything feels to interact with all the curves on the animations. I didn't get a winning run, only negative for me is you're right - it is an absurdly short countdown! Definitely a skill issue on my end.
thank you so much for the support ! I think my lack of playtesting definetly didn't help 😭
Ah shame - this looks gorgeous but I can't play on Mac!
I feel we have solved similar problems during this jam :P
ah sorry for that, this is about my second time making a unity build, wish I couldve made it work with more time.. thanks for the support tho !