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(+1)

Interesting entry, the planning ahead mechanic is something I haven't seen before. That being said, complete lack of tutorial in this gmae really ruins the experience because for most of the time I had no idea what I was supposed to do and only accidently discovered that pressing space sends me into hyper focus mode. But then again, what on earth can I do in that mode? 

The concept is solid but I feel that unfortunately most of the players won't bother discovering the game for themselves and will just skip it entirely after losing 5 times not knowing what to do, so make sure to include a tutorial next time because you are definitely a dev with amazing ideas that shouldn't be weighted down by something like this.

Keep up the good work!

(1 edit)

Thank you for taking the time to write this, it is valuable feedback. We really suffered from time managment and it is an issue we are painfully aware of.