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Place Some Bombs!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3608 | 3.458 | 3.458 |
| Enjoyment | #5241 | 2.792 | 2.792 |
| Artwork | #8542 | 2.125 | 2.125 |
| Narrative | #9421 | 1.542 | 1.542 |
| Audio | #9625 | 1.417 | 1.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bombs have a countdown! And, you are trying to minimize all the scoring criteria.
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Comments
Fun physics puzzle, the UX for adjusting placed bombs was really good. It'd be handy if you could use WASD/arrow keys for pixel adjustments to the bomb positions (wanted this when I was trying to keep the arrow straight in flight).
Perhaps there could also be a modifier to place inert bombs? You can already get this functionality by putting the timer really high, but that needs a lot of scrolling.
its a nice concept but the game need a lot of ploish and better controls
Great start tho
Some of the levels I wasn't super sure what to do. However, there were plenty of levels to try and at least you can choose which level you play! It was interesting, all the different ways to use the bombs, and it's a super fun game even without the polish! If you take it further, maybe make it clearer so that when you have clicked start, that button changes to "Place" or "try again" because sometimes (maybe just me) I was clicking bombs but it wasn't that phase, yet. Good game!
Thanks for the review! I actually had a lot more UI work done which I managed to break at the last second, but I'll have a bugfix version out at the very least once the voting period ends!
Fun idea, i like that!
Cute puzzler. I loved the penguins but couldn't figure out how to save them :*(
Seems like people aren't quite sure on how to rescue the penguins, so I'll just use this comment here. Sorry about the confusion!
For the penguins, if you do nothing the giant snowball is going to push all the penguins out, so the aim is to somehow stop the giant snowball from rolling over them.
Fruit is a great level :D
Clever idea! The ability to adjust the times on the bombs makes for some really interesting puzzle opportunities. Good job!
An incredibly clever concept executed really well! Each puzzle managed to make me come up with a new Rube Goldberg machine to solve a novel task, and you managed to make them all feel unique and fun. Finally getting all the bombs to go off in the right order and having everything fall into place was awesome. I managed to beat every level except penguins, partially because I don't fully understand what qualifies as saving them. Every other level was great, and fruits was probably my favorite since it was really fun working out how to get each fruit one at a time until I got them all. My only complaint would be that the physics didn't fully reset when you started so you had to wait a second before attempts or it wouldn't work right, and there was no way to change the default time on a new bomb so you had to scroll a bunch for the longer puzzles. Other than that, this was a really great game! (but ice cream is evil)
Thanks so much for the comment! I've been trying to track down why the physics has been non deterministic for the post jam version, here's hoping that your hint helps me fix it!
nice work bro!!!
very nice work pretty challenging ,and a good idea overall
Came for the penguins, stayed for the physics puzzle. It's wickedly hard though but I managed to solve at least some levels. I would've loved for a more consistent learning curve for the various puzzles but enjoyed it a lot nevertheless! In the beginning I didn't quite understand that bombs couldn't be placed wherever, I think that could be made clearer but watching stuff go boom is always a good time!
Finally got it on the ice cream cone... Super fun game! This was my ice cream solution, very convoluted
PENGUINS
Penguins