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Clock 'N' Load's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #212 | 4.349 | 4.349 |
| Enjoyment | #259 | 4.130 | 4.130 |
| Audio | #341 | 3.864 | 3.864 |
| Artwork | #366 | 4.361 | 4.361 |
| Narrative | #5476 | 2.266 | 2.266 |
Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game allows the player to control the dials on a clock, rotating them backwards is part of lining up shots.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Spacespy
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Comments
Fun concept! I wish there were things to upgrade! My best score is 170205
Nice game. Love the art.
THIS WAS AMAZING, wow what a creative gameplay mechanic, perfectly balanced with the hour hand being slower but more powerful, i would KILL to have this as an arcade cabinet or something like wow. if there was a larger release i would love to see some sort of upgrades or powerups added, maybe bosses ?? this was so incredible and creative to me, the aligning of the hands for a power shot, the different enemy types which made you think which hand to use, just amazing !!!
Love the clock-based core mechanic and theming! Honestly though, the hour hand moves way too slow, so it's hard to use.
One of my favourite in this jam. Good and original gameplay, full of juice and super polished. One of the few entries which truly feels like a finished game.
Juuuuiiicy! I want this game on my phone, I can imagine circling my thumb to align clock arrows.
Woow, so much juiice! That was definitely one of the best games of the jam for me, congrats!
I love the concept and the clock theme. I like how the parts of the clock indicate hp. Controls can take some getting used to. I wish the hand can move faster when I press it longer but perhaps that can make things too easy. Also, I wish there was something I could do once enemies get close to the center or if you want to punish players for letting enemies too close, you can make the enemies zoom in faster once they're out of the hands' range so we know we can't do anything about it. It was fun!
very worth to play havent seen anything like it
This is so creative!! Super polished, very impressive for four days. The visuals are all super cohesive, and that combined with the audio make this really satisfying to play. Sometimes the little birds or homing rockets would get too close before either hand could reach them and I just had to watch knowing there was nothing I could do lol. I think it would've been really cool if we could keep shooting while moving the hands, especially for the rockets. Regardless, this was a really neat game. Great work!!
insanely creative concept and super polished!!! those homing rockets are the bane of my existance tho. really enjoyed this one!!
Okay, wow I quit. That was amazing. I'll never top that.
Great Job! Insanely polished
Very cool idea and it gets more fun when I start to get comfortable with the control. great game
Super unique idea - also very thematically consistent from the game jam! Got a score of 9k or so on my first attempt.
Two things I wished for while playing:
1) I wish I could fire using the mouse buttons
2) Being able to fire while moving the clock hands
3) Maybe something where I could move the hour hand? It felt really hard to use the lazer and I ended up giving up on it
Also really liked the space ships, I felt they really fit the theme of rotation and was satisfying timing the shots to hit them!
Very unique idea! It took me several retries to actually understand how to play so would be better if there a tutorial! Great work and polish!
Using the clock handle movement is extremely unique and leads to a very fun and engaging gameplay. The art and audio are also very fitting, this is a great submission!
Really nice game, i like the concept, visual feedback and art!
It was a bit difficult for me, but it is really good objectively.
Really cool idea to use the clock hands as weapons! Very unique take on the theme! Great work!
The visuals and sound in the game are outstanding. You can really feel every movement and every hit.