Pretty fun game. I enjoyed the knockback from the bombs and upgrading that ability each level.
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OVER-RUN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4072 | 2.869 | 2.869 |
| Enjoyment | #4352 | 2.988 | 2.988 |
| Artwork | #5669 | 2.810 | 2.810 |
| Creativity | #7617 | 2.583 | 2.583 |
| Narrative | #8253 | 1.786 | 1.786 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must beat a procedurally generated level within a time limit, then you select upgrades plan out your next run and beat it again and again in increasingly shorter periods of time until you become a speedrunning legend!
Comments
This was fun! I think some of the upgrades could have been balanced a little more to make them more noticeable sooner (like upgrading the slash first could have been balanced to kill the weakest enemy in 2 hits instead of 3), but that's nitpicky for how tight of a timeframe there was to build this. Really great job, and loved the ambiance!
Nice ! Needs a bit of work but going proc gen on a 4 day jam is pretty impressive already.
Fun game. I really enjoyed launching myself with the Bombs to speedrun the stage.
Very fun game, I recommend adding an effect for when you actually hit an enemy though. I went all in on the grenades and it worked out.
Grenade knockback tech was super funny. 10/10 game, would reccomend
Really fun, fiixing some bugs (sometimes dashed when throwing grenade) and some small bits of polish (cd indicator, some movement polish, player isn't blocked by grenades) is the main thing to improve. One idea is that you could make the grenade part of the movement kit by making it not hurt you and letting you trigger it early with pressing the button again. I kept trying to boost myself around the map with the nade but it was tricky to get right and hurt me more than it helped. Procedural generation worked well and I never encountered any issues with it. Great work!
Fun little game, i would recomend making the movement more responsive, it feels like you walk on ice
Fun little game, i would recomend making the movement more responsive, it feels like you walk on ice
The bombs and their usage are really well done. Enjoyed my time with it, hope you develop it further. Congrats on completing the game jam!
It was fun to play. I definitely think the grenade was the most fun part of the game. I think to make the game fit the theme a bit more, instead of health just decrease the amount of time you have left. Good game.
Got the Rouge-like feel to it! Fun play definatly!
Got the Rouge-like feel to it! Fun play definatly!
It would be nice to be able to know when a dash/grenade is available. but otherwise a really fun game. I figured out that i can make myself move fast by getting caught in the grenade so that was cool






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