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A jam submission

Waste No Time (game jam version)View game page

Submitted by GjeoDev — 59 minutes, 38 seconds before the deadline
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Play GAME!!!

Waste No Time (game jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#38053.0943.364
Artwork#62352.6762.909
Creativity#65242.8433.091
Narrative#91331.5891.727
Audio#99911.2541.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
COUNTDOWN

(Optional) What would you like to be called if GMTK features your game?
NO WAY

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Comments

Submitted(+1)

A fun premise! If only I could beat my real life vices so easily. This is my favorite twin-stick shooter of the jam so far, and I spent a bunch of time with it. The upgrade progression is very satisfying, except for the aura, which never felt relevant.

Developer (1 edit)

Thanks for playing! I'm glad you had fun with it! (Aura sadly was bugged in some aspects, so it didn't have everything going so well for it, but I'll update the game once the jam voting period is over)

Submitted(+1)

Simple concept, but at least it has a weapon you can manually use (I don't like just having to move haha) ! Art style is simple but evocative, well done :)

Developer(+1)

I planned on adding more variety, but didn't have enough time to get it all done (these game jams really make you consider your time one more time, when that COUNT DOWN is almost at the end, you realize how much time actually passed by you)

Thanks for checking it out though!

Submitted

This game has a ton of potential! I love the idea of getting a limited to to go find enemies to kill and then upgrading based on that. I think either the timer needs to be increased or you need to increase the spawn rate or spawn them closer to the player. The map felt very bare.

I love the art style tho, that was definitely the highlight. I loved the animation on the enemies and the :) background. Seriously, great vibe

Good work!

Developer

Thanks for the feedback! I agree that this version needs A LOT of rebalancing and some other tweaks, I rushed the content at the end and didn't have much time to playtest. I'll release an update after the Jam is over (rebalancing, bug fixing and maybe some new content).
Thanks again for playing!