Fun game, the systems feel well made!
Play game
Descent of the Undead's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2896 | 3.455 | 3.455 |
| Creativity | #3618 | 3.455 | 3.455 |
| Enjoyment | #3834 | 3.091 | 3.091 |
| Narrative | #4035 | 2.545 | 2.545 |
| Audio | #4557 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as The Count, and you must descend through the dungeon
(Optional) Please credit all assets you've used
tileset - https://incolgames.itch.io/dungeon-platformer-tile-set-pixel-art
vampire - https://stealthness.itch.io/vampire-16x16-character (some modifications by me)
font - https://www.dafont.com/morris-roman.font
sfx - me, using sfxr
Comments
The dark dungeon vibe fits the vampire concept perfectly, and transforming into a bat to dodge hunters while also being able to attack them feels awesome. I did run into a few moments where hitboxes felt slightly off and I died mid-air without touching anything, but minor quirks aside, it's still a really well crafted and enjoyable entry.
interesting game, for some reason platformers are rare among roguelikes,
i think this game is technically a roguelike not a roguelite.
is the player teleporting a few pixels when turning around intended
There's a spectrum of "roguelike" to "-lite" and everyone has a different idea of what counts as a roguelike lol. For me, a roguelike is a turn-based game on a tile (usually ascii) grid, like the original rogue. But it's a matter of opinion. ¯\_(ツ)_/¯
The player isn't really teleporting, it's just that when you turn around, you also move a bit, because you are pressing the movement key.
Thanks for playing!
Fun game! I like how it feels like a flash game. A bit confusing at first but I enjoyed it when I understood it.
Pretty cool idea! I thought for a moment chests were not working cause my hp and mp were not recovering, but then I saw I had to actively use orbs on the top right, that could either be more clearly pointed out in game, or auto healing on opening chest. Either way, pretty fun game, good job.
I like how the count has to go down. I like the movement of the count, it feels very smooth and the roguelike elements are super fun. Next time tho make sure to add some music
Looks cool! Controls are tight and I like the premise. It's fun to keep playing. Looks like we both thought of a Count as the main character :-)
I'm someone who adores platformers, and this one is no different! Great Job!





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