It felt really fun to move the character around - good speeds and control. It was a nice game, but I couldn't get my watermelons to stay in the brown area. They just kept rolling a billion miles an hour and bouncing back out and killing my partner XD It made me laugh but I couldn't win, I kept losing XD
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3-2-1 SNATCH!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4504 | 3.281 | 3.281 |
| Audio | #4514 | 2.781 | 2.781 |
| Enjoyment | #4996 | 2.844 | 2.844 |
| Artwork | #5884 | 2.750 | 2.750 |
| Narrative | #6565 | 2.094 | 2.094 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A chaotic top-down arena party brawler where your score isn't going up: it's counting down to zero!
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Game Cradle






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