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A jam submission

3-2-1 SNATCH!View game page

A chaotic top-down arena party brawler where your score isn't going up: it's counting down to zero!
Submitted by GameCradlePH, P-JohnSilva (@P_JohnSilva) — 2 hours, 4 minutes before the deadline
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3-2-1 SNATCH!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#45043.2813.281
Audio#45142.7812.781
Enjoyment#49962.8442.844
Artwork#58842.7502.750
Narrative#65652.0942.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A chaotic top-down arena party brawler where your score isn't going up: it's counting down to zero!

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Game Cradle

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Comments

Submitted(+2)

It felt really fun to move the character around - good speeds and control. It was a nice game, but I couldn't get my watermelons to stay in the brown area. They just kept rolling a billion miles an hour and bouncing back out and killing my partner XD It made me laugh but I couldn't win, I kept losing XD

Submitted(+2)

Nice game! The AI opponents were surprisingly good

Submitted(+2)

Very cool idea, biggest issue I think is it felt like I had to fight with the controls sometimes. Good job!

Submitted(+2)

Really fun concept! Also are those giant grapes lol

Submitted(+2)

Fun to play i have no clue whats going on but pushing stuff is really fun nice sfx and musix!

Submitted(+2)

Nice job with the game! I really enjoyed it. I found it a bit tricky to play on keyboard trying to press F while also trying to walk close by an opponent, but I imagine it feels better on controller.

I really enjoyed the physics and chaos of it all! Great job!

Submitted (2 edits) (+2)

I played it a few times because I didn't understand it at first, but it was fun once I got the hang of it! Some points of confusion for me: the stamina bar tied to "health" (I guess you lose stamina when hit?) is a good mechanic, it just didn't immediately register in my brain that was what it was communicating (especially in such a fast-paced environment). Also sometimes the watermelons would roll out of my zone when I wasn't looking so I ended up trying to deposit my own watermelons multiple times. Maybe something that marks them as yours/not letting them roll out of the zone by themselves? Anyways, I had fun and I'm sure it would be even better as multiplayer (as seems to be the consensus). Great work!
Oh- and also a restart button would be nice instead of refreshing the page to play again :)
I did not see that it's F5 whoops

Submitted(+2)

Fun game. I wish there there was a bit more feedback on the punching because I just want to go around whaling on guys.

Submitted(+2)

I would love to see this in a multiplayer game. The game is really fun and chaotic.

I'd add one thing: right now you can't jump when you are over objects. It would be very fun to do parkour on them on get to high places

Submitted(+2)

I had good time playing the game. It is a bit chaotic and good for a party game. :)

Submitted(+2)

cool party game ! would work pretty well in multiplayer

Submitted(+2)

Fun physics, love the ambiance, but i didn't get the goal

Submitted(+2)

Nice game I thought the physics were cool

Submitted(+2)

black friday if it were awesome. very silly party game, and very chaotic too! good work :D

Submitted(+2)

This makes me want to roll watermelons in real life.

Submitted(+2)

Fun idea!