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A Few Clicks Left's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #633 | 4.192 | 4.192 |
| Narrative | #775 | 3.590 | 3.590 |
| Audio | #1568 | 3.413 | 3.413 |
| Creativity | #1644 | 3.873 | 3.873 |
| Enjoyment | #2467 | 3.387 | 3.387 |
Ranked from 830 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to complete a series of puzzles before a countdown reaches zero.
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Comments
Damn that was so stressful at the start! i was down 15 seconds getting used to it but brought it back in the end!
Well that was wildly uncomfortable (in a good way!)
Really fun little game — nice work!
Man, if only he's my neighbour (which he isnt). I would have a bit of sympathy on 'im.
The art reminds me about That's Not my neighbour, the game is beautoful and interprets the theme in such a unique way
Really fun little game! The variety of small puzzles is nice and the art looks great. Cool idea overall!
Very Fun and Engaging game. Reminds me of Buckshot Roulette.
Love the atmosphere on this one, proper Saw vibes and the art is great. Only thing is the opponent feels a bit too quick, tough to keep up even when you know the answer. Solid entry though!
Check out my game if you get a chance, a chess roguelike called Final Gambit: /jam/gmtk-jam-2026/rate/4813276
this was fun reminded me of other games you play and like that 1 movie
(its rigged trust the dude is payed by the guy you cant win :(()
I like this sick survival kind of game and the mini games were pretty fun! I'd wanted this game to have more interactivity with my opponent, because rn it's just a timer tbh
And I like the artstyle, kinda reminds me machinarium
Good job
Really cool setting for a simple but pretty effective game ! As other said it's really hard, as the opponent does not miss often and some minigames are a bit long to solve. But to be precise, I don't actually mind the difficulty, it's a cool challenge but I wish the games were a bit shorter. 60 seconds times two players is a bit long for a run, especially as the transitions between minigames take quite some time. I stopped after my second playthrough, but I think I would have tried it way more times with timers of 20 or 30 seconds.
The graphics are really cool, but the amount of detail made me think there were interactible things, especially the lock that is placed in evidence at the center of the screen. I thought there were a things to find to open it, so I tried to click everywhere to find it, with no luck... I know it would be a bit too much stuff to do for a jam, but adding interactible elements would be peak for that kind of game
Great job, the art and gameplay sell really well the sense of pressure and stress.
Ayo I didn't know that the creator of "that's not my neighbour" would participate in this jam (unless your not the creator and just made a game on that style). overall love the game atmosphere and was truly a countdown game
Would love to see a multiplayer version
Loved the concept, and the art is phenomenal
They should call you the "Saw Sama"
I love the pressure!
Is the opponent scripted or am i playing against someone else's time? He is so tough!! But loved playing the game, very enjoyable:)
So, so cool! The gameplay is super original (though the opponent is way too tough, HAHAHA)
Nice one. Liked the artwork
Good Idea and I love the artstyle!! My only issue is that the opponents task is too short.
Nice entry with an amazing artstyle! I wasn't able to win because the game turned on me and started spamming the "press the numbers from smallest to largest" and "click the moving button" task when I was at 10 seconds.
But that aside the game is very solid.
Keep up the good work!