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A jam submission

I Got Reincarnated As a Timer And Have To Shoot Evil Clocks to SurviveView game page

Shmup where time is your health
Submitted by Kohel — 2 hours, 12 minutes before the deadline
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I Got Reincarnated As a Timer And Have To Shoot Evil Clocks to Survive's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17753.5483.548
Creativity#22763.7423.742
Audio#26293.1613.161
Artwork#35063.3233.323
Narrative#40332.5482.548

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a timer and your health constantly counts down

(Optional) Please credit all assets you've used
sounds obtained from pixabay

(Optional) What would you like to be called if GMTK features your game?
Denis Kohel

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Comments

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page
Submitted

Cool game! I love the time being both life and currency. 

Submitted

Really hard and really fun! Is it intentional that some enemies don't give you green time projectiles? I could dodge the bullets easily, but the enemies kept deciding to not give me more time.

Submitted

Really fun spin on the space invaders formula! I was terrible though, I couldn't make it past level 2 :')

Submitted(+1)

I am also a fan of titles that describe the entire game. gg

Submitted

love the game title it definitely made me laugh! the game was fun too and i love the shop system between levels!

Submitted

It’s quite similar to Chicken Invaders.I like it

Submitted

I liked that the enemy health bars were represented by clocks!

Submitted

Nice entry!
I like the idea of health=time, it forces player to speedrun the level (which leads to reasky moves and mistakes)
I also like the idea that you can spend your time for upgrades between the levels (greed managment is always fun)
I also like that there is different types of enemies and shot patterns, and the FINAL BOSS is here which is epic :)

The things that need improments however:
- Sometime time bonus are not spawning form a dead enemy, it is frustraiting in a game where you literaly invest your time=health to kill the enemy and not get a cashback
- There are several types of enemy bullets with different behavior, in shmup games they are must look different so that the player can instinctivly adapt to the pattern he sees and predict the next second 

Submitted

It's a bit challenging, but very interesting! countdown =healthBar ,natural and creative!

Submitted

Pretty cute and well executed! I like the details on the enemies having their time go down everytime you hit them, its a nice detail! Also your time as your currency and health really works well! Great job :D

Submitted

Very precise movement. I loved this

Submitted

Really fun arcade-style game - loved the main mechanic of having time be your health, currency and time limit :D

Submitted (1 edit)

Even while hard, its a very nice game, the timer is your hp mechanic is very cool, and overall a very enjoyable experience!!!

Submitted

fun and weird concept! i thought it was really cool how you could trade remaining time for upgrades, that was a really difficult decision to make!

Submitted

Very fun game with even better title (≧▽≦). Loved the different types of enemies with different firing pattern only thing as pointed by many is the levels are hard to complete. Great job.

Submitted

The title is very funny. Also I thought the enemy firing patterns were really cool.

Submitted

Loved the game mechanic; also, it was so easy to dodge the bullet, but also it made it exponentially harder, I'd say reduce the number of bullets for at least the first level. Despite that, I really liked the count down theme implementation you did here. Great work! :D

Submitted

really polished

Submitted

really polished

Submitted

The game's core is really well done, i like the idea of using time as a depleting health and taking damage also makes you loose health. But the gameplay should be more supporting this rule, like every enemy should drop some time / health, the enemies and bullet hell is currently too much at the very start. Please add more things that aids the player in combat against the bad clockey guys. 

Altogether good use of theme!

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page