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A jam submission

CronovaniaView game page

Stop the time to defeat the enemies!
Submitted by varepato, Koinzell096 — 10 hours, 40 minutes before the deadline
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Cronovania's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#22753.6153.615
Audio#33543.0003.000
Narrative#44282.4622.462
Creativity#68452.7692.769
Enjoyment#72762.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a platformer with a countdown timer. You are a mage with the power to stop time. Use it Wisely.

(Optional) Please credit all assets you've used
https://leohpaz.itch.io/minifantasy-dungeon-sfx-pack
https://samvieten.itch.io/2d-metroidvania-soulslike-pixelart-tileset-with-characters
https://fan-zoo.itch.io/metroidvania-music-pack
https://creativekind.itch.io/animated-boss-character
https://sanctumpixel.itch.io/imp-axe-demon-pixel-art-character
https://rili-xl.itch.io/cultist-priest-pack
https://sanctumpixel.itch.io/sword-skeleton-pixel-art-character
https://samvieten.itch.io/ui-icons-pixelart
https://ansimuz.itch.io/mountain-dusk-parallax-background

(Optional) What would you like to be called if GMTK features your game?
Varepato and Koinzell (we made the game as a team)

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Comments

Submitted(+1)

Cute little game. The ability to stop time is a really cool mechanic, feel like it has a lot of directions you could go with it in the future. Would be nice to be able to see a little lower before jumping off a ledge, to help avoid landing on spikes. Great submission!

Submitted(+1)

I had a hard time with this game, the platforming felt awkward with how floaty the jump was along with not being able to attack in mid-air. Also did not enjoy the amount of times I would fall and able to see what I was about to land on

Submitted(+1)

Good to see another Castlevania inspired game! I managed to win! I was so happy to find out I can hit the boss while it is frozen in time lol..

P.S. My fav castlevania is aria of sorrow.

(+1)

Very cool artwork, but enemys dealing no damage on contact and having walkable hitboxes made that i could lure an skeleton to the start area and just walk to the end goal, seeing that killing the boss fight is not obligatory.

(+1)

Es muy divertido, siento que algo difícil (O quizás soy el manco jaja), me ha encantado.

Submitted(+1)

Artwork and Audio are great.

Character controls feel clunky, and there are even "dead zones" in the attack animations.

Submitted(+2)

Nice work! The game looks great visually. I really like how you combined both platforming and action, and the time stop helps you in both. I didnt understand at first that the skeletons could be killed because when I stopped the time and did the attack on them my attacks just passed straight through.
Also for some platforming elements its tough because you cant see where you are supposed to land. So its hard to plan ahead. But overall I really liked the game :) Great job!

Developer(+1)

Thanks a lot for your feedback ✨🤩

Developer(+1)

This game was made in collab with /profile/koinzell096