Hello!! Me gusta full la idea y como incluiste el tema, creo que puedes expandir en eso porque esta bien entretenido. Los controles son bastante intuitivos. Me recuerda a getting over it o al jump king. Yo diria que si te haces un level asi bien bien largo hacia arriba la rompes. Muchos éxitos en la jam! Salu2 desde Quilla.
varepato
Creator of
Recent community posts
Hi there!
Kudos for creating the art yourself! Making art for games is really hard but rewarding.
The topic doesn't really connects with me, but i did find myself trying to shoot and being unable to, so that was kind of funny now that i read how you interpreted the unstable topic. I think it maybe needed a bit more consequences for letting the tanks in? Keep at it! Good luck!
Hi!
I think your game has a strong theme and it was threaded really well with the memory loss of old people. It made me think of my own granny. The art is very cohesive and feels like im walking on a paper map. I found myself not really knowing what to do at certain points, for example in the symbols, i got to activate one that transported me to another place but didn't really know how I did it. Sometimes i got myself stuck around the blue guy in a rocking chair area. I think this idea is worth polishing because the pirate map and the memory loss themes make it very original.
Good luck!
Assets Credits
Frog Animation Sprites: https://pop-shop-packs.itch.io/frogs-pixel-asset-pack
Weather sound: https://heltonyan.itch.io/weatherelements
UI Sounds:
- https://heltonyan.itch.io/pixelcombat
- https://cyrex-studios.itch.io/universal-ui-soundpack
- https://lolurio.itch.io/lolurios-free-cozy-ui-sfx
Frog Sounds: https://chillingfrogg.itch.io/frog-sound-effects
Music: https://pizzadoggy.itch.io/cozy-tunes
LilyPads, Lotus, UI Icons: Varepato
Font: Google Fonts and Solaria Pack
Hi.
I'm having issues to set this pack in godot 4.7. I'm not understanding how to set up the terrains or which tile correspond to what part.
I created a tileset of 8x8 but i wanted 16 by 16 tiles, and these are not 16 by 16. When i try to do that i select things that are not part of the big tile i want to make. I'm finding it very difficult to use even when setting it up to 8x8 because im not sure if a tile belongs to the middle part or the center or the bottom, etc.
What i'm doing is editing it in aseprite and putting together something simpler.
If anyone has any advice for godot let me know.
Thanks to everyone who's taking the time to test my tiny game. I decided to enter the jam a little late and didn't have much time to dedicate for personal reasons, but i'm quite happy i was able to present this idea.
I'm a solo dev. I did doodle all the assets myself, skipped music and sound for time.
Spinval because it spins and my name is Val 😆











