This was SO TENSE !!! The game was very immersive, quite hard and a great experience . It's one of those games which you really like, but is so stressful that you won't play it a second time (just like the protagonist XD).
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Nuclear Work Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #520 | 4.200 | 4.200 |
| Narrative | #549 | 3.733 | 3.733 |
| Artwork | #943 | 4.067 | 4.067 |
| Enjoyment | #1829 | 3.533 | 3.533 |
| Audio | #3760 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If any device breaks down, a timer starts until disaster. The player must have time to fix everything before the timer reaches zero.
(Optional) Please credit all assets you've used
Code & building the game: Raymi_K
3D models & textures: Eugene
Sounds: pixabay free assets
Comments
I loved the graphics, such an atmospheric game, stressful in a good way. You feel like a part of the world while playing.
Great atmosphere! a fun play though. Feels like you could develop it a lot more.
I finished it first try!! though the puzzles are quite nerve racking, this is a fun adrenaline spike of a game
The pixelized 3D look really help to make the atmosphere of the game. Sometimes the rasterization was a little too heavy and made it hard to see information on the dials and the right screen. The minigames are well done.
I found the game to be really addictive. I think the idea was well executed. This is supported by the well-designed visuals, which add to the atmosphere and make you feel a sense of responsibility and fear for your life as well. At first, I thought the game would be easy, but as it progressed, it became more challenging and intense, making it difficult to complete on the first try. The game managed to evoke certain emotions in me, which I enjoyed. Overall, I was satisfied with the experience and would recommend it to others.





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