Play game
adjump's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #209 | 4.351 | 4.351 |
| Enjoyment | #674 | 3.892 | 3.892 |
| Artwork | #4920 | 2.973 | 2.973 |
| Narrative | #6952 | 2.027 | 2.027 |
| Audio | #9347 | 1.568 | 1.568 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You only have a number of seconds to get through a level. But don't worry! You can always go back and forth in time
(Optional) Please credit all assets you've used
OpenSans font
Leave a comment
Log in with itch.io to leave a comment.




Comments
Horizontal Slider and a Button wished it was this horizontal slider-y and button-y. Clever game!
Haha that’s great, thanks 🤣
This game brings together 3 of my favorite things: softbody physics, raylib, and games where you control the environment rather than the player. It was also really fun. What was it like making a raylib game with soft-body physics in 4 days? That is really impressive, given that either of those things would probably take me more than 4 days just to set up lol
Terraforming + time system? That's pretty impressive that you made that in only 4 days. Didn't get into any bugs or anything too. Very well made, although I might say, while it does technically fit the theme of the jam because of the time restriction, it doesn't really feel like a "count down" game. Otherwise this is a really great prototype. Let me know if you continue development!
Thank you! I totally get that it doesn’t feel much like a countdown game, but after I had the idea I just couldn’t stop hehe
Awesome squishy physics.
You know the game is good when you keep playing a level even after completing it, just to try different things.
Thanks! I kind of put the level design into the players hands, so there are infinite possibilities :)
One of the funest good to just mess with
Pretty cool and interesting game. I got up to the 3rd level or so, and then it wasn't letting me move the points to where I wanted so I gave up. 😂😂
Thanks! Yeah there is a limit on how far out you can drag the points. But by using the timeline and multiple edits you can do it. I believe in you. Watch the gameplay video if you want some inspiration
Really fun physics dynamic! It did get a bit tough figuring out setups for the vertices on some levels, but felt satisfying to complete them. Kudos for the game!
Full points on enjoyment! It's an excellent physics puzzle game with a lot of potential, I hope you develop that into a full game!
This was such a satisfying play in all aspects from the soft body physics to the use of countdown as "record-able footage" needs more levels and definitely some audio
soft bodies are so satisfying to watch, and this game uses them exceptionally, if only this game had some squishy sfx this would have beed perfect, good luck :)
This is a great concept, when I started the game and saw that the ball was squishy I almost giggled. Great game!
That makes me so happy
This is really unexpectedly good. First time playing such physics based game. Really well executed. Bit of brain teaser. Well done man !!
Thank you for playing it!
Super fun game, great work.
Glad you enjoyed it. Did you complete all the levels?
Yes, it was definitely a challenge, but I did manage to complete all the levels.
Very impressive
The physics ara impressive and they made for some good puzzles, well done.
Thank you!
Props for coding this and the creativity, but 2 things going at once make my brain uncomfortable.
You can take it slow by slowly dragging through the timeline, maybe that will help :)
Its so good! The mechanic is fun and creative. one of the best so far
Physics are very very good, i love them! the art is simple but good enough, the only issue i that the mechanics aren't well teached and need to watch a tutorial video to understand, which is a game design issue, But it's good for a 4 days game, Keep up the good work and please leave a rating on your way for my game
the concept is so cool!! i loved playing it, i got stuck at a level so im kind of sad, but i will definitely come back and play this! (From Raya Gamedev's Stream :)
Thank you for playing! Don’t forget to use the timeline and redoing modifications so you don’t have to restart every time :)
Defintly one of the more intersting takes I played on the jam! Would love to see a fully flushed game made out of this! Rock on :)