very good concept and level design is very good. I couldn't played minit(without looking youtube) because I couldn't do anything, find anything. But I adapted much more easily in this game because the map starts small but gets bigger more you play(eventhough it still guiding the player). I really like it!
Play game
30 seconds to live's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #724 | 3.870 | 3.870 |
| Artwork | #1054 | 4.000 | 4.000 |
| Audio | #2037 | 3.304 | 3.304 |
| Narrative | #2056 | 3.043 | 3.043 |
| Creativity | #2474 | 3.696 | 3.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
30 Seconds has the core feature of a time limit before you die. You're given 30 seconds to explore as much as you can before you're brought back to the beginning of the game (with some items kept). A countdown to death if you will.
(Optional) Please credit all assets you've used
xDeviruchi 8-Bit Fantasy & Adventure music
(Optional) What would you like to be called if GMTK features your game?
Christopher Aguirre
Comments
You've done an excellent job capturing the retro aesthetics, from the precise and thrilling gameplay to the art style and music and sound effects. This game feels like an old-zelda with secrets and layers in it (I've never played void strangers but it feels like it a bit). Very very good
really fun game to play - i really liked the bats as enemies and the style was very cool!
yoo really fun game i mananged to get in the end but i still have no idea what the jump pads, gotta play more to find out
Fun little game! I was playing on a laptop so unfortunately could not dash... but still a good time!
that's so fun! i really like the gameplay. and art and music work is good too. all of this make such a nice retro-vibe
I found it really fun and had to finish it. The combination of picking the correct route and finishing it in time with the combat is really creative. I also like exchanging keys and lives for bombs and upgrades. Maybe I missed it, but I didn’t use the jump pads and still got to the stairway next to the three button puzzle (edit: found explanation in other comments). There is a small irritating bug when the player clips into walls under him and has to move only horizontally to get out.
Ive never noticed there were so many wall bugs. its somewhat frustrating as I can't find a way to reproduce them. Thanks for the feedback. It really helps me. Ill fix these walls somehow... eventually. (Edit: that stairwell wasnt supposed to be accessible but I misscalculated the gap by one tile. There was a boss you likely missed, but that's really it, thanks for playing!)
This was super fun to explore around in! I liked slowly getting more and more resources as I explored, and realizing I could reach more places too. Are the jump pad/arrow looking things something you are planning on adding later, or maybe I missed an item? Either way I really enjoyed it!
Gameboy Zelda meets Minit - Amazing! Sadly I couldnt get past the first few rooms because of a bug, would have loved to play the whole thing!







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