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A jam submission

Assembly RequiredView game page

A factory game where space management is crucial
Submitted by Weiko1 — 10 hours, 6 minutes before the deadline
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Assembly Required's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#15283.6153.615
Audio#23333.2313.231
Artwork#28583.4623.462
Creativity#53853.0773.077
Narrative#76221.9231.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A countdown imposes a time pressure on players, forcing them to manage space and resources.

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Comments

Submitted

I really liked this one! I do wish there were more of an incentive to build up the factory and optimize it instead of just producing one of the item you need and then rebuilding for next round.

Submitted

Nice factory game! I had a lot of fun frantically reconfiguring my factory (and saving common bits in case I needed them later).

Feedback:

  • Felt a bit weird only requiring one item of each type for each quota - not really making a factory in that case
  • Encountered a bit of a difficulty spike when the blender target came up and required 4 different machines and splitters whereas the previous targets just needed furnaces
  • Might be missing something, but it didn't seem possible to make a continuous factory for the solenoid thing without some kind of belt crossover (think the intended solution is to buffer the coils on belts near the output before building the steel factory?)
Submitted(+1)

controls are very good love having key binds for tiles, only issue is that the machines are a little hard to differentiate, perhaps making them color coded could help 

(+1)

Really loved this one. It's so well made, and I genuinely appreciated how clear the tutorial was - it explains everything really well without feeling like too much. It's definitely one of the stronger entries I've played.

Submitted(+1)

Loved this! Scratched my factorio itch, in a tidy little package.

(+1)

Good explaination in the description

Submitted(+1)

Impressive amount of content! I think the game would benefit a lot from rotating tiles by mouse dragging. Like dragging mouse left while holding LMB should place conveyor to the left.
Overall I immediately noticed amount of work that has been put into the game. Also great job with the tutorial, later recipes got too complicated for me but not because i didnt know basic mechanics. Btw cute onboarding art