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A jam submission

hackOS (GMTK-2026)View game page

Break a hidden code before the clock hits zero.
Submitted by Danar Dev (@DanarKayfi), Istikan Studio (@IstikanStudio) — 1 day, 1 hour before the deadline
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hackOS (GMTK-2026)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#8803.6153.615
Creativity#12343.9623.962
Narrative#14283.2693.269
Artwork#19153.7313.731
Enjoyment#19553.5003.500

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every node is taken by breaking a code before a clock hits zero, but the countdown is the resource, not the limit. Each guess costs two seconds, the main upgrade buys seconds outright, and failing starts a lockout timer. Money converts into time, so the theme and the economy are the same currency.

(Optional) What would you like to be called if GMTK features your game?
Istikan Studio

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Comments

Submitted

Really nice atmosphere, and you're ux feels very clean. Any tips for solving the puzzles? Not sure if it was just the time constraints, but for me 2 felt very doable, and 3 seemed impossible. Is there a trick I can do to narrow down my options quickly?

Submitted

Cool game.  Really enjoyed it.

Submitted

interesting concept!

Submitted(+1)

O.O

Submitted(+1)

Looks good - I was surprised how hard it actually is to find out the order without exactly knowing what matched.

Submitted(+1)

An uplink x wordle incremental was not what I was expecting, works surprisingly well! I missed having some proper hackerman background music but overall very nice execution

Submitted(+1)

gotta respect someone else using the OS asthetic! cool concept and game!

Submitted(+1)

Mastermind as a hacking minigame? Sure! And all that embedded into an auto-miner game? Why not!

I liked the visuals and the sound design a lot. But I think the previous attempts in one "hack" could have been displayed better. The attempts are displayed pretty small and far away from the input down there, and the visualization of the matches is too far apart from them to easily tell which row has what success count, and what belongs to each other.

But aside from that, nice game!

Submitted(+1)

a really cool game! i like the graphic, it feels like a very operating system and mechanics are funny to play! good joob bro! if you want you can rate my game, i rated your's ;)

Submitted(+1)

Cool game. Got a bit frustrated because the pins are not in order but that is just a degree of difficulty that just makes this game better. The audio also helps get into the right mindset and atmosphere

Submitted(+1)

Well, I say this game is all right.  It's cool that you added multiplayer to a jam game too. The visuals work for what it is and the green and black aesthetic is a classic mark for old computers.  The password system is hard to get your head rapped around with, and I do wish that there is more to do after you hacked everything in single player mode. But other that that I do say that you have something here!

Featured on today's livestream!!

Submitted(+1)

PEAK

Submitted(+1)

This is one of the best games on this jam I think! I am software engineer self at my main job, and I understand the aestetics of this game, which is familiar to me. Great job by the way!

If you have time, could you also rate our game too

Submitted

Cool game, and the audio does a great job of increasing the tension after each wrong guess. Would be nice if the bar moving down the screen constantly didn't cover the UI the way it does, and I think some of the text was a bit small, but overall a very fun game :)

Feel free to rate our game too if you get the chance!

Submitted

The UI is so sleek, genuinely impressed by it and the overall look of the game. Mechanically dense too, nice job :)