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(+1)

Pretty cool game with pretty nice mechanics, I got to night 8 on first try but died right after (I did lose a few fights before). I admit there are some mechanics I did not grasp fully yet since it’s quite complex, but I do appreciate all the mechanics are explained when hovered over. Also a bit more time to figure out what the enemies do can be beneficial since once combat happens, it’s pretty pray that your lineup can handle it (maybe a preview for incoming combat can be nice?)

Thanks for the feedback! Yeah, balancing combat readability is super important for these types of games. If we keep working on this after the jam it'll be our top priority. Thanks for checking it out and for good feedback, super helpful.