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(+2)

Moving the lander around felt very fun!  I loved the way your momentum had you basically throwing yourself around, and how you could use your health bar as a resource to come to quick stops instead of wasting a bunch of fuel.

I do wish the levels were hand-crafted instead of procedurally generated though; the controls were very fun, but I never felt like I was asked to use those fun controls to perform interesting or unique actions from level to level.  Hand-crafted levels would let you force the player to play in a way that tests their finesse and keeps them walking the fine balance between preserving their momentum and maintaining control.

Overall though, I had a good time, and my main feedback boils down to "I would have liked to play more"!  :)  Well done!