great game i loved the concept and the art! keep up the great work
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Junktail's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #8 | 4.841 | 4.841 |
| Audio | #564 | 3.744 | 3.744 |
| Enjoyment | #887 | 3.805 | 3.805 |
| Creativity | #1040 | 4.012 | 4.012 |
| Narrative | #1508 | 3.244 | 3.244 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Junktail is built around a repeating countdown to sunset or an empty fuel tank. Your bike can only move with direct sunlight, giving you a limited window each day to collect scrap, deliver it, make as much profit as possible while growing your space beetle. Every decision costs precious time... in case your profits count down too far, you get FIRED… into the Sun!?
(Optional) Please credit all assets you've used
Soundtrack by NeuralFold (https://neuralfold.bandcamp.com)
Font Awesome Fonts
BoldPixels Font by Yūki (@YukiPixels)
(Optional) What would you like to be called if GMTK features your game?
Guilhim & NosbiGolem
Comments
The visuals are very beautiful, and the gameplay mechanism is very good. This is a very complete and excellent game.
I really like the mechanic of having to turn after picking something up to go faster. It made me want to always try to gogogo and that usually rewarded me but sometimes I'd run over one of my dudes oops. Super nice art too!
Really great game! Lots of mechanics that keep it fun and interesting. Impressive level of polish, good work!
Incredible work! The art is amazing. The gameplay loop is really interesting. The music is great. There's a lot of quality here!
The game is so addictive! It's the kind of game where you say'' one more round, '' and trust me it's never just one
I don't even know where to start with this one.
It's amazing how polished this feels! The tutorial was great. Most actions have some form of visual/audio feedback. Gameplay gets very satisfying. No idea how you managed to implement a minimap with the time you had XD.I did find a visual glitch after TAB to pause which zoomed in my camera. Apart from that, amazing....
A really cool game! I like the artwork a lot and the different types of gameplay and choices you had to make. Maybe not quite up my alley, but I can appreciate the effort and I'm sure other people really love it!
A really cool game! I like the artwork a lot and the different types of gameplay and choices you had to make. Maybe not quite up my alley, but I can appreciate the effort and I'm sure other people really love it!
This is my favourite type of game and I REALLY enjoyed this one! I loved all the little layers of complexity, the running out of fuel, planning the resources and their positioning, the upgrade dynamics, the plasma tool being limited, the smashing of crewmates (RIP...), it really keeps the game engaging and fun! This complexity also makes it a bit challenging at the beggining to understand all the different elements, but tbh once you start to play for a bit everything makes sense and it is also fun to keep discovering! Overall, awesome game, huge kudos for all the creativity on the whole concept and its elements, the names, the mechanics, the super fun characters, the music, every detail is super cool! I enjoyed it A LOT and can't wait for the full release to keep playing :D
The game is really well polished, especially for a jam. It's a bit overwhelming at first but I really had alot of fun playing this !
Good job on this entry !
I thought it was going to be a tiny game with tiny characters and cents instead of gold coins (which is adorable, btw). Then came the expense graphs, different crewmate types, upgrade cards, and more. It just kept revealing more depth. Great game!
once I realized I kept squishing my employees the game got a lot easier, very polished, good job
Absolutely amazing entry, my favorite so far by a mile!
The art looks great, it is distinctive and has a lot of character. Yet stays readable all the time due to smart color contrasts. And the entire presentation is so polished!
Between the space theme and most of all the music, I am picking up some Ratchet & Clank inspirations, is that right?
The gameplay itself was confusing at first, but oddly mesmerizing. I spent a good while playing it and slowly starting to understand the mechanics and how they work together. I got so in to it that I forgot I should have walked the dog a half hour ago haha. So I'll go do that now and return later to play more.
Really, great work, really impressive especially given the time limit.
This game is very polished and smooth, the artstyle is beautiful I'd love to play this again ! I'd love if you check out our game too
How the hell did you finish this game in 4 days? tell me your secret his is so much content and visual polish. I'm speechless. Great JOB!







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