Play Outblight
Outblight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #286 | 4.432 | 4.432 |
| Enjoyment | #1757 | 3.552 | 3.552 |
| Audio | #2310 | 3.236 | 3.236 |
| Narrative | #2513 | 2.915 | 2.915 |
| Creativity | #3907 | 3.405 | 3.405 |
Ranked from 259 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features an enemy attack delay counter mechanic, as well as a round-based system and a countdown to powerful attacks. As speak of final boss it was slow enrage count down as action slot without answer so player have to harry up and kill an enemy before him
(Optional) Please credit all assets you've used
Everything was made on jam except packages and assets listed below:
- 2 assets from Cartoon FX Remaster
- UniTask
- R3
- FMOD
- DoTween
- TMPEffects
(Optional) What would you like to be called if GMTK features your game?
megurt
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Comments
Very well made! Art was fantastic and I felt thoroughly immersed. I loved the roguelite elements implemented with the gameplay, and I felt the items and build routes were very well thought out. I would love to see this idea expanded on!
Really cool style!
the art is amazing
Love having that moment where the flow of combat clicks especially as you ramp up to more actions per round! Atmosphere is also a 10/10!
Great game and it looks lovely! I had some audio issues but that might just be on my end or the web build. Nothing too bad. I feel like the countdown theme could’ve been a bit more prominent.
In summary I think this is a very fun game and I hope you keep at it!
The overall design is super cool, and the game is well polished. The battle is also great, I lost a lot though but learned about the system and the enemies. Good stuff. Although i think the theme can be conveyed more as it felt having less impact on gameplay imo.
Overall great game!
it's pretty good, there is i think a bug that when i drink a healing potion after i die the game stalls? i might be playing it wrong though, good job !
Thank you!
Oooof. i think it's a bug indead. Should block healing usage there
It took me a couple deaths to understand what was going on, but once I did it was fun. I don’t think I fully see a countdown in it, but the enemy design and art was cool.
Very refreshing take on a turn based randomised battle system! Artwork and progression is very nice!
Somewhat struggled to feel the relevance of the countdown theme.
The art was great, and I liked the dark ambiance. I had a great time building my strategy for the round. Good work! Audio music had a lot of noise, most likely the volume of your mix was too high.
Thank you for your feedback!
Yeah, right, we doesn't tested sfx and music properly
And BGM has no loop :(
But we'll fix it in post jam!
Really cool visuals and combat. The tutorial's a bit hard to follow, though. And it's wild that a jam game has settings and localization 0_0
Thank you! :3
Aha, you're first person who mentioned settings and localization :D
Because I made a handy package that lets you edit all the game's text through Google Sheets which I tested out in other my games
https://github.com/megurte/UnityCsvLocalization
Pretty decent rpg
Greath VFX`s and SFX. I like the UI and gameplay seems fun and solid. Great Job!
The moody visuals and atmosphere are great!
I don't really get how the gameplay loop fits into the theme, but I had fun playing it. I ended up spamming Precise strike as it was usually enough to win clashes against most enemies' attacks though.
Very enjoyable experience nonetheless!
Loved the game!
I figured it out despite the tutorial, Haha) Totally Killer visuals, and actually interesting gameplay.
Nailed it)
The game is very polished
Wild swing the goat.
But yeah incredible art. I like the gameplay and how the previous attack influences the next. its good twist the turn based genre
I love the art, it looks amazing and perfectly moody!! Simple animations, or more so character poses, but they feel just right and with the effects and sounds, it comes together beautifully!
Also really fun gameplay with enough variety between what the enemies do and the power-ups to make you think about your choices. Maybe not the most on-theme game, but it makes up for it with the rest of the execution!
This was a fun experience, the art style looks gorgeous, fitting audio/BGM for the theme, good looking art, just a lil confused at the start but once you get the hang of it it's pretty fun.
It feels satisfying to completely block the enemy's attack as well, the 2x speed option is also nice, makes it so that losing or restarting a run is not so punishing.
Thank you!
I think an audio got bugget in 2x speed mode :_)
Wild swing is the best attack confirmed ❤️🩹
In all seriousness, amazing game!
At first I didn't really understand how it tied into the theme, (I still don't really), but in terms of how good the game is, it's great!
Only thing I would change is the descriptions of the items/modifiers you get, as (at least for me) it was a little confusing what they did.
100% a good review from me though!
Thank you!
The theme of jam is count down so in out case we have gimmicks with delayed attacks with you have to interrupt during current amount of turns