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Low On Battery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #770 | 4.142 | 4.142 |
| Audio | #1090 | 3.545 | 3.545 |
| Enjoyment | #2544 | 3.370 | 3.370 |
| Creativity | #3180 | 3.550 | 3.550 |
| Narrative | #4115 | 2.531 | 2.531 |
Ranked from 211 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Count Down - Directly inspired from the countdown on modern phones when nearing 0%. Made with the thought of the rush while finding, untangling, connecting your charger before it turns off
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Graystone
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Comments
Very polished. But the cute theme and colors sort of undersells how important it is to be fast!
Very nice and polished game! Love the style of it, and the puzzles are really cleaver. Well made<3
Really lovely puzzle game, though I feel like it just barely make it in terms of the theme (the countdown timer for the battery feels redundant since the penalty for running out of time is just the same as resetting the level). I can see the countdown bit more on the wire lengths themselves. I still enjoyed it!
Smart game that made me think. Great concept and really well delivered - the art is lovely and the SFX are satisfying. Congrats on a great game
love the concept and art is very nice!
The low-battery countdown is a really fun concept, and the colors look great!
This one has potential for nice interesting puzzles. I personally think that the countdown doesn’t really work with the game and it works against it. The idea of connecting the wires to charge your phone (that we know we all are in a countdown) plus the wires having a limited length I think would have been good enough to nicely fit the theme. The game calls me to think, not to rush, and I want to be smart about it and I can keep resetting the game because the countdown just gets in the way.
The game looks great, and the difficulty ramp was well executed with the later levels taking some time to reason out. As others have said, the UX could use a little love around undoing actions. Thanks for the game!
Eye candy game. Gameplay was nice as well! Liked it a lot :)
This was fun, and the aesthetic is really good.
It looks like there's a bug, because connecting a line to the power seems to ignore obstacles. Also, the yellow connectors could be hard to find because it blends in with the other objects.
Hi thank you for this! This bug happened due to a single Boolean I forgot to properly handle. I'll post the patch after the jam ends. Thank you so much for bringing this to my attention.
Very cute and well developed puzzle game! Loved the vibes and the artwork! Great job!
I think the game is beautiful and very well done overall.
But other than the timer, it's not very theme related for me. But it's a great puzzle game.
I really liked this game! It's really polished and has an interesting mechanic. You've done a great job with this one! 💖
The level design is great! It's a little buggy on my browser tho (I finished two levels with a segment that crosses a key. I use brave, not sure if that's the reason)
Really polished game. It’s clear what to do from the start, but the levels still make you think.
It’s a super cool game! I really love the art style and the UI, it actually feels like I’m playing on mobile because of how well the visuals, interface, and overall ambience are designed. I noticed you’ve added yellow stars to show where the dots are, which is helpful, but in the later levels they can be hard to see. Maybe adding a hover or tween effect to make them stand out more could improve visibility.
Simple and good looking
absolutely nice minimal design. great job!
Connect the dots, but more creative, more challenging and more fun!
its like ''connect dots'' but with cool aesthetic and our most terrified nightmare: the cell phone running out of battery. Marvelous