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A jam submission

Dinner RushView game page

Submission for GMTK Gam Jam 2026. Find the ingredients for dinner on the farm before time runs out.
Submitted by Aldor1601 — 2 hours, 16 minutes before the deadline
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Dinner Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#74362.3412.545
Narrative#75941.9232.091
Creativity#78992.5092.727
Audio#96091.4221.545
Artwork#97391.7561.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
YOu have to get all the ingredients before Dinner time, as the count goes down there are events like more animals appearing, and at some point you are on a rush so you move quicker

(Optional) Please credit all assets you've used
Credits to me for making the assets with the basic sprites

(Optional) What would you like to be called if GMTK features your game?
Pickel Club

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Comments

The game was difficult but rewarding, seamed pretty straight forward in the begining, with "enemies" in their designated areas, but then the bull move past its boundry and it gave me a little scare.

Love the irony of him being in a rush to prepare dinner whilst having no mouth. Maybe its for someone or something else? 

Also liked that you could move outside the games boudries into an endless blue field, Is it ice? is it water? well he was walking on it, if hes jesus decendent im pretty sure he'll never say.

Submitted(+1)

A very solid game that could be great with some work. It would be nice to have feedback when you take damage such as a sound effect maybe' and there should be a cooldown where you cant get hit for a while so that you don't get absolutely bombarded in the top left area XD. This is a good start, great job!

Developer(+1)

thanks so much for the comment and feedback, yeah a lot of people said the same thing, it slipped my mind and i wished i added it. I Would like to get better at applying art and sound to games. 

Submitted

The game's concept is cool, but you should have spent a little more time on the art and balancing. nice work!!!
Developer(+1)

Thanks for the feedback, we had terrible time management, and we left the ui and art side with place holders. There was so much we wanted to communicate to the player, and it was a little hard to leave it like that. 

We will definitely work on our art skills or how to direct an artist for the game, and learn how to use the canvs better. thanks for playing it and caring enough to leave a message .

Really enjoyed the game! I liked how challenging it felt, and it made me want to continue playing, trying and trying again, until I could win it! I felt a little lost at first glance, but I got the hang of it once I discovered the different areas to collect the different ingredients. I also did not notice the difficulty increasing until I played it a second time, but that made it more interesting and challenging and fun!

Submitted(+1)

nice job! i was kinda confused about what i was doing, i got the food from the maze and then i got out and then the chickens surrounded me and i couldnt get away lol :) 

Submitted(+1)

your main image is very good, when looking in the list it got my attention drawn, I liked the idea and the level design, there are some very good ideas there. I've also visited your page and played your bubble game from last year, its a similar approach, getting things from point a to point b, its really good for having built your portifolio.

I liked how you made every asset and build the whole game, also the enemies have different behaviours, which could have been tricky developing.

Developer

Thanks so much for the nice comment, we tried making another top down game since its what we are used to. We spent our time since the last game learning more coding and enemy behavior. But we noticed we lacked a lot in the visual department. Si thanks for appreciating the enemies it took a lot of work. Also i did the sprites with the different shape of sprites in unity. I think we needed to communicate more info to the player, we will work on that.

Submitted(+1)

great idea and good programing but the graphics needs some work

Developer

Woooo thanks the comment. Thanks for the praise on the idea and programming, feel really nice for people to notice. We worked hard on the enemy controller. And for the graphics, I will be learning how to use sprites and animations properly. Its nice to hear your feedback.

Submitted(+1)

Cute game! Good job!

Developer

Thanks so much, feels really nice to see people play the game.

Submitted(+2)

I took some time to understand what I was supposed to do, but then I just won by rushing at the food lol! Good job :)

Developer(+1)

Thanks so much for the comment, I'm glad you liked it. Yeah i couldn't communicate properly so many things. I dont know how to do UI stuff that well so most time went to develop the enemies. I will learn to make quick UI stuff for the next jam. I'm happy you finished it, means a lot.

Submitted(+2)

Cute! I like how each section of the farm has a different kind of hazard. It did seem like trying to fight was too dangerous, so I just ran past most of the things.

Developer(+1)

Thanks so much, i really appreciate the comments and I'm happy you like the sections. I noticed lat in development that the punch was left really weak and risky, so its better to just dodge, maybe could have replace it with dash and make it more bullet hell like. It was nice to see how things change during the process.