I love the idea! Honestly I'm a big platformer fan and the countdown mechanic worked well!
Play Platformer
Minus 10's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3880 | 2.909 | 2.909 |
| Enjoyment | #5258 | 2.788 | 2.788 |
| Creativity | #6104 | 2.939 | 2.939 |
| Artwork | #6430 | 2.636 | 2.636 |
| Narrative | #6955 | 2.030 | 2.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you start level one you only have 45 seconds to beat a level, then after that you realize you have to beat level one 4 times! Each time having 10 less seconds, however, you can buy upgrades from the shop to make it easier.
(Optional) Please credit all assets you've used
See description for full credits.
Comments
Cool platformer! I wasn't expecting progression (shop) between levels, which was a really nice surprise.
I like this game. You should make the player sensitivity a little less and there were some UI issues on my end (might be my fault) but I loved the concept and the gameplay, art, and sound it together nicely.
A fellow brackeys platformer learner I see (or maybe only the assets)? :D I love it and love the levels designs, amazing work ♥ :)
such a good idea! try to make the player collision smaller for more forgiving gameplay but such a solid try
The coins have a satisfying sound. Also the music is calming!
What a cool idea! So simple yet elegant! some work on the dash will be better and there are a few tweaks you could make like zooming out the camera a bit, shortening the dash and making the dash an actual dash instead of a teleport, and add stuff like input-buffer and coyote time. Also if you used godot, go to the camera and change the callback from idle to physics.
Great game, I am surprised how you managed to twist a basic platformer into fitting the theme and being fun.
Some neat ideas here and an interesting take on the theme! I like the ideas of the shop and the time you have decreasing as you replay. For constructive feedback, it could probably use some of that platformer juice, including things like coyote time, and I think the game could use some some sort of final goal/upgrade beyond the dash as a goal to work towards. Also I agree with other commenters that the dash was uncontrollable but lowkey it was also very fun to spam it and suddenly be half across the level lol
It's great, I liked it—though the dash acts like a teleporter and is barely needed.
Pretty simple and quick platformer. Only thing that annoyed me was the lack of coyote-time. Other than that, quite fun!
Nice little game -- art style was very nice, with cute sound that fit the tone very well! Gameplay was a bit frustrating -- I kept running or jumping into the side of the spikes, but I guess it made finishing a level that much more rewarding.
Fun idea! I enjoyed the game and thought the concept was really creative.







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