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Hot Drop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #722 | 3.872 | 3.872 |
| Audio | #1582 | 3.410 | 3.410 |
| Artwork | #2275 | 3.615 | 3.615 |
| Creativity | #3005 | 3.590 | 3.590 |
| Narrative | #3283 | 2.718 | 2.718 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bomb (of course), time as a currency and Superhot-like system, and you descend to floor 0
(Optional) Please credit all assets you've used
Music
"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
https://creativecommons.org/licenses/by/4.0/
Gameplay and menu music composed by us.
Font
Science Gothic — Copyright 2024 Font Detective LLC
Licensed under the SIL Open Font License, Version 1.1
https://openfontlicense.org
Sound effects
Sourced from Pixabay under the Pixabay Content License (no attribution required)
https://pixabay.com/service/license-summary/
Engine
Made with Godot Engine — https://godotengine.org
Copyright (c) Juan Linietsky, Ariel Manzur and Godot Engine contributors (MIT License)
(Optional) What would you like to be called if GMTK features your game?
Jelly Frogs team
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Comments
Pretty impressive to get an FPS done for this jam. My only problem is it's perhaps a bit too unforgiving having to complete the whole game on one timer like that.
A SUPERHOT-inspired game! Me likey!
I also like the concept where each time you complete a level, your ammo reduces; that makes the game more interesting to play! Great job!
super cool concept, feels like it could be a great FPS puzzle game. i really liked the soundtrack. cleared it with 15 seconds remaining
Why is it so slow? It would be way more fun if it was hectic and faster. Also look up "object pooling" The game hitching when the enemy spawns in a bullet is not fun.
The core of it is the mechanic from SUPERHOT. Time slows down when you don't move. I know about object pooling, but we were happy to make the game work at all in the given time.
As written it was pretty laggy at first but damn the game felt pretty polished to me! Fits the theme well.
Great use of the theme, very impressive for a game jam. Amazing job, really enjoyed it.
SUPAH. HOT. SUPAH. HOT.
Loved this one. Managed to make it all the way to level 4, then I ran out of time & exploded.
Downloaded for keeps!
Would love to see where this one leads to!
Very satisfying, and I liked how you got less time and less ammo the further you got, made you actually plan things out.
Cool game, had fun, needed a bit more movement tech, it was fun shooting the enemies though.
Obviously very super hot inspired, but it was done very well and I had a BLAST playing it. A well polished piece with a cool take on the theme. I especially liked that the ammo got more and more scarce as you had to make more meaningful decisions about what you could and couldn't shoot towards the end, this works well because you get better at the game and know which things are worth shooting, like the barrels and buttons. That was a really nice choice that I thought worked especially well here.
Awesome. A like this ULTRA game where we can make some KILLs. Is a big feat make FPS game for 4 days jam!
I really enjoyed navigating through these levels. For a while, it didn't feel challenging enough, but then I got hit by a rocket and was suddenly struggling to manage time haha. Great idea and great execution
I appreciate the ai disclosure, and while I heavily suggest you learn to code properly, I didn't meet any bugs during my playthrough so that's a successful vibe code right there!
Fun game, it does what it's aiming for well and that's all you need!
I actually know how to code very well, I just used Claude Code because it is faster when you know exactly what you want but don't want to bother with gdscript syntax. Like a smart IDE
yeah that's completely fair, I just really don't want to suggest using that type of stuff in general because newbie programmers might get the wrong idea
Very very satisfying core gameplay!
Abd the sprites animation explosion are gorgeousssssssss
The only thing is the AI enemies are not really threatening, but it's still fun to shoot them ^^
Great game here
Very cool game! I appreciate the AI disclosure.
Movement felt so good! I see a potential for speedruns.
super hot at home but it's really well made
A really cool game! I enjoyed it quite a bit. Unfortunately, I think the movement is a bit stiff and the game lacks some vfx regarding player actions, like some screen shake etc. I'd also really enjoy a sliding mechanic :D Congrats!
This game is cool af !!!! And I dont mean it normally I really enjoyed this as a guy who plays a lot of indie shooter games this was damn cool and very enjoyable everything was polished and to the point in my eyes this is a potential winner ! I'd love if you play our game too thanks !
Very polished. I really like it. The theme is very fit